UltimateZoneBuilder/Build/Configurations/Includes/Boom_things.cfg
MaxED 76559ae881 Added GZDoom's glowing flats (http://www.zdoom.org/wiki/GLDEFS#Glowing_flats) support to Classic and Visual modes.
MAPINFO: added "DoomEdNum" and "SpawnNums" blocks support.
MAPINFO: added "#include" directive support.
MAPINFO: added "$gzdb_skip" special comment support.
DECORATE: "spawnthing" Game Configuration block is now updated using "SpawnID" actor property.
Game configurations: added "class" property to the most of ZDoom things.
Actions: removed "Reload MAPINFO" action.
Documentation: merged "GLDEFS and MODELDEF support", "(Z)MAPINFO support" and "TEXTURES support" topics into "(G)ZDoom text lumps support", added info about the other text lumps GZDB can use.
2015-04-14 11:33:57 +00:00

25 lines
335 B
INI

boom
{
color = 8; // Grey
arrow = 1;
title = "Boom Items";
width = 0;
height = 0;
sort = 1;
fixedsize = true;
5001
{
title = "Pusher";
sprite = "internal:pointpusher";
class = "PointPusher";
}
5002
{
title = "Puller";
sprite = "internal:pointpuller";
class = "PointPuller";
}
}