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BoundingBox.cs
Changed, Visual mode: models and lights are much less prone to disappear when near the edges of the screen.
2015-06-22 19:52:23 +00:00
DynamicLight.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
EngineInfo.cs
Fixed, Game Configurations window: fixed a crash when manually entering test engine name then choosing it's location.
2015-03-24 14:21:38 +00:00
GameType.cs
Added GZDoom's glowing flats ( http://www.zdoom.org/wiki/GLDEFS#Glowing_flats ) support to Classic and Visual modes.
2015-04-14 11:33:57 +00:00
GlowingFlatData.cs
Added GZDoom's glowing flats ( http://www.zdoom.org/wiki/GLDEFS#Glowing_flats ) support to Classic and Visual modes.
2015-04-14 11:33:57 +00:00
LinedefColorPreset.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
LinksCollector.cs
Fixed, Visual mode: in some cases info lines for polyobject setup things were not shown.
2015-06-03 13:20:06 +00:00
MapInfo.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
ModelData.cs
Fixed, Models, Classic and Visual mode: MODELDEF scale and rotation transforms were applied in incorrect order.
2015-03-26 21:31:46 +00:00
ModelLoadState.cs
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
ScriptItem.cs
Changed, Thing and Linedef Edit Forms, script selector drop-downs: scripts from include files are now shown using different color and after the map scripts.
2015-02-24 13:38:35 +00:00
SharpCompressHelper.cs
Updated SharpCompress library from 0.8.1 to 0.10.3. This fixes inability to load certain PK7 files and grants a 2x performance boost when loading PK3 and PK7 files.
2014-12-29 12:28:40 +00:00
TextureData.cs
Replaced massive amount of spaces with (massive amount of tabs / 4)
2013-09-11 09:47:53 +00:00
ThingCopyData.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00