..
AllTexturesSet.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
ArgumentInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
CompilerInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ConfigurationInfo.cs
DECORATE Scale actor property is now taken into account when rendering models.
2013-06-14 11:40:18 +00:00
DefinedTextureSet.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
EnumItem.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
EnumList.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
FlagTranslation.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
GameConfiguration.cs
UDMF: sidedef flags are now defined in game configuration instead of being hardcoded.
2013-07-19 15:30:58 +00:00
GeneralizedBit.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
GeneralizedCategory.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
GeneralizedOption.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
IFilledTextureSet.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
INumberedTitle.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
LinedefActionCategory.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
LinedefActionInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
LinedefActivateInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
MapLumpInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
MatchingTextureSet.cs
Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera.
2013-08-08 11:04:13 +00:00
NodebuilderInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
PasteOptions.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ProgramConfiguration.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ResourceTextureSet.cs
Renderer now works much faster in 2D modes.
2013-07-29 08:50:50 +00:00
ScriptConfiguration.cs
Added "File -> Open Map in current WAD" command (default shortcut is Ctrl-Shift-O).
2013-07-23 14:25:03 +00:00
SectorEffectInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
SkillInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
TagType.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
TextureSet.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ThingCategory.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ThingsFlagsCompare.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
ThingTypeInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
UniversalFieldInfo.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00