UltimateZoneBuilder/Build/Compilers/BCC
MaxED dbcc57b7a6 Fixed, Script Editor: file was marked as changed when changing script configurations.
Fixed, Script Editor: in some cases clicking on an error in the errors list didn't navigate to the error location.
Fixed, Script Editor: in some cases incorrect error line number was shown.
Fixed, Text lump parsers: fixed a crash when trying to get a filename from a quoted string with missing closing quote.
Fixed, Text lump parsers: in several cases parsing errors were ignored by overlaying data structures.
Fixed: in some cases Thing Filter thing flags were cleared when switching game configurations in the "Game Configurations" window.
Changed, PK3 reader: loading of files with invalid path chars is now skipped instead of skipping loading of the whole resource. Also more helpful warning message is now displayed.
Updated SharpCompress library to v.0.11.2.0.
2015-12-17 10:07:28 +00:00
..
bcc.cfg Fixed, Script Editor: file was marked as changed when changing script configurations. 2015-12-17 10:07:28 +00:00
bcc.exe Game Configurations: added "requiresactivation" linedef property (defaults to "true"). 2014-09-15 23:37:55 +00:00
std.acs Game Configurations: added "requiresactivation" linedef property (defaults to "true"). 2014-09-15 23:37:55 +00:00
zcommon.acs Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00