UltimateZoneBuilder/Source/Plugins/BuilderModes/General/BuilderPlug.cs
MaxED c6b0f38563 Fixed a crash when trying to update a vertex handle geometry.
The editor will fail more gracefully when no D3D device is detected.
In some cases the editor was constantly checking D3D device availability when minimized.
Added more DX-related debug output (only in Debug builds).
2014-09-17 12:46:47 +00:00

702 lines
26 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.BuilderModes.Interface;
using CodeImp.DoomBuilder.BuilderModes.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Controls;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.GZBuilder.Geometry;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Plugins;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.Windows;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class BuilderPlug : Plug
{
#region ================== API Declarations
[DllImport("user32.dll")]
internal static extern int GetWindowLong(IntPtr hWnd, int nIndex);
#endregion
#region ================== Constants
internal const int WS_HSCROLL = 0x100000;
internal const int WS_VSCROLL = 0x200000;
internal const int GWL_STYLE = -16;
#endregion
#region ================== Variables
// Static instance
private static BuilderPlug me;
// Main objects
private MenusForm menusform;
private CurveLinedefsForm curvelinedefsform;
private FindReplaceForm findreplaceform;
private ErrorCheckForm errorcheckform;
private PreferencesForm preferencesform;
// Dockers
private UndoRedoPanel undoredopanel;
private Docker undoredodocker;
private SectorDrawingOptionsPanel drawingOverridesPanel; //mxd
private Docker drawingOverridesDocker; //mxd
// Settings
private int showvisualthings; // 0 = none, 1 = sprite only, 2 = sprite caged
private bool usegravity;
private int changeheightbysidedef; // 0 = nothing, 1 = change ceiling, 2 = change floor
private bool editnewthing;
private bool editnewsector;
private bool additiveselect;
private bool autoclearselection;
private bool visualmodeclearselection;
private string copiedtexture;
private string copiedflat;
private Point copiedoffsets;
private VertexProperties copiedvertexprops;
private SectorProperties copiedsectorprops;
private SidedefProperties copiedsidedefprops;
private LinedefProperties copiedlinedefprops;
private ThingProperties copiedthingprops;
private bool viewselectionnumbers;
private bool viewselectioneffects; //mxd
private float stitchrange;
private float highlightrange;
private float highlightthingsrange;
private float splitlinedefsrange;
private bool usehighlight;
private bool autodragonpaste;
private bool autoAlignTextureOffsetsOnCreate;//mxd
private bool dontMoveGeometryOutsideMapBoundary;//mxd
private bool autoDrawOnEdit; //mxd
private bool marqueSelectTouching; //mxd. Select elements partially/fully inside of marque selection?
private bool syncSelection; //mxd. Sync selection between Visual and Classic modes.
private bool lockSectorTextureOffsetsWhileDragging; //mxd
private bool dragThingsInSectorsMode; //mxd
#endregion
#region ================== Properties
public override string Name { get { return "Doom Builder"; } }
public static BuilderPlug Me { get { return me; } }
// It is only safe to do this dynamically because we compile and distribute both
// the core and this plugin together with the same revision number! In third party
// plugins this should just contain a fixed number.
public override int MinimumRevision { get { return Assembly.GetExecutingAssembly().GetName().Version.Revision; } }
public MenusForm MenusForm { get { return menusform; } }
public CurveLinedefsForm CurveLinedefsForm { get { return curvelinedefsform ?? (curvelinedefsform = new CurveLinedefsForm()); } }
public FindReplaceForm FindReplaceForm { get { return findreplaceform ?? (findreplaceform = new FindReplaceForm()); } }
public ErrorCheckForm ErrorCheckForm { get { return errorcheckform ?? (errorcheckform = new ErrorCheckForm()); } }
public PreferencesForm PreferencesForm { get { return preferencesform; } }
// Settings
public int ShowVisualThings { get { return showvisualthings; } set { showvisualthings = value; } }
public bool UseGravity { get { return usegravity; } set { usegravity = value; } }
public int ChangeHeightBySidedef { get { return changeheightbysidedef; } }
public bool EditNewThing { get { return editnewthing; } }
public bool EditNewSector { get { return editnewsector; } }
public bool AdditiveSelect { get { return additiveselect; } }
public bool AutoClearSelection { get { return autoclearselection; } }
public bool VisualModeClearSelection { get { return visualmodeclearselection; } }
public string CopiedTexture { get { return copiedtexture; } set { copiedtexture = value; } }
public string CopiedFlat { get { return copiedflat; } set { copiedflat = value; } }
public Point CopiedOffsets { get { return copiedoffsets; } set { copiedoffsets = value; } }
public VertexProperties CopiedVertexProps { get { return copiedvertexprops; } set { copiedvertexprops = value; } }
public SectorProperties CopiedSectorProps { get { return copiedsectorprops; } set { copiedsectorprops = value; } }
public SidedefProperties CopiedSidedefProps { get { return copiedsidedefprops; } set { copiedsidedefprops = value; } }
public LinedefProperties CopiedLinedefProps { get { return copiedlinedefprops; } set { copiedlinedefprops = value; } }
public ThingProperties CopiedThingProps { get { return copiedthingprops; } set { copiedthingprops = value; } }
public bool ViewSelectionNumbers { get { return viewselectionnumbers; } set { viewselectionnumbers = value; } }
public bool ViewSelectionEffects { get { return viewselectioneffects; } set { viewselectioneffects = value; } } //mxd
public float StitchRange { get { return stitchrange; } internal set { stitchrange = value; } }
public float HighlightRange { get { return highlightrange; } }
public float HighlightThingsRange { get { return highlightthingsrange; } }
public float SplitLinedefsRange { get { return splitlinedefsrange; } }
public bool UseHighlight {
get {
return usehighlight;
}
set {
usehighlight = value;
General.Map.Renderer3D.ShowSelection = usehighlight;
General.Map.Renderer3D.ShowHighlight = usehighlight;
}
}
public bool AutoDragOnPaste { get { return autodragonpaste; } set { autodragonpaste = value; } }
public bool AutoDrawOnEdit { get { return autoDrawOnEdit; } set { autoDrawOnEdit = value; } } //mxd
public bool AutoAlignTextureOffsetsOnCreate { get { return autoAlignTextureOffsetsOnCreate; } set { autoAlignTextureOffsetsOnCreate = value; } } //mxd
public bool DontMoveGeometryOutsideMapBoundary { get { return dontMoveGeometryOutsideMapBoundary; } set { DontMoveGeometryOutsideMapBoundary = value; } } //mxd
public bool MarqueSelectTouching { get { return marqueSelectTouching; } set { marqueSelectTouching = value; } } //mxd
public bool SyncSelection { get { return syncSelection; } set { syncSelection = value; } } //mxd
public bool LockSectorTextureOffsetsWhileDragging { get { return lockSectorTextureOffsetsWhileDragging; } internal set { lockSectorTextureOffsetsWhileDragging = value; } } //mxd
public bool DragThingsInSectorsMode { get { return dragThingsInSectorsMode; } internal set { dragThingsInSectorsMode = value; } } //mxd
#endregion
#region ================== Initialize / Dispose
// When plugin is initialized
public override void OnInitialize()
{
// Setup
me = this;
// Settings
showvisualthings = 2;
usegravity = false;
usehighlight = true;
LoadSettings();
// Load menus form and register it
menusform = new MenusForm();
menusform.Register();
menusform.TextureOffsetLock.Checked = lockSectorTextureOffsetsWhileDragging; //mxd
menusform.DragThingsInSelectedSectors.Checked = dragThingsInSectorsMode; //mxd
// Load Undo\Redo docker
undoredopanel = new UndoRedoPanel();
undoredodocker = new Docker("undoredo", "Undo / Redo", undoredopanel);
General.Interface.AddDocker(undoredodocker);
//mxd. Create Overrides docker
drawingOverridesPanel = new SectorDrawingOptionsPanel();
drawingOverridesDocker = new Docker("drawingoverrides", "Draw Settings", drawingOverridesPanel);
//mxd
General.Actions.BindMethods(this);
}
// Disposer
public override void Dispose()
{
// Not already disposed?
if(!IsDisposed)
{
// Clean up
General.Interface.RemoveDocker(undoredodocker);
General.Interface.RemoveDocker(drawingOverridesDocker); //mxd
undoredopanel.Dispose();
drawingOverridesPanel.Dispose(); //mxd
menusform.Unregister();
menusform.Dispose();
menusform = null;
curvelinedefsform.Dispose();
curvelinedefsform = null;
findreplaceform.Dispose();
findreplaceform = null;
errorcheckform.Dispose();
errorcheckform = null;
// Done
me = null;
base.Dispose();
}
}
#endregion
#region ================== Methods
// This loads the plugin settings
private void LoadSettings()
{
changeheightbysidedef = General.Settings.ReadPluginSetting("changeheightbysidedef", 0);
editnewthing = General.Settings.ReadPluginSetting("editnewthing", true);
editnewsector = General.Settings.ReadPluginSetting("editnewsector", false);
additiveselect = General.Settings.ReadPluginSetting("additiveselect", false);
autoclearselection = General.Settings.ReadPluginSetting("autoclearselection", false);
visualmodeclearselection = General.Settings.ReadPluginSetting("visualmodeclearselection", false);
viewselectionnumbers = General.Settings.ReadPluginSetting("viewselectionnumbers", true);
viewselectioneffects = General.Settings.ReadPluginSetting("viewselectioneffects", true); //mxd
stitchrange = General.Settings.ReadPluginSetting("stitchrange", 20);
highlightrange = General.Settings.ReadPluginSetting("highlightrange", 20);
highlightthingsrange = General.Settings.ReadPluginSetting("highlightthingsrange", 10);
splitlinedefsrange = General.Settings.ReadPluginSetting("splitlinedefsrange", 10);
autodragonpaste = General.Settings.ReadPluginSetting("autodragonpaste", false);
autoDrawOnEdit = General.Settings.ReadPluginSetting("autodrawonedit", true); //mxd
autoAlignTextureOffsetsOnCreate = General.Settings.ReadPluginSetting("autoaligntextureoffsetsoncreate", false); //mxd
dontMoveGeometryOutsideMapBoundary = General.Settings.ReadPluginSetting("dontmovegeometryoutsidemapboundary", false); //mxd
syncSelection = General.Settings.ReadPluginSetting("syncselection", false); //mxd
lockSectorTextureOffsetsWhileDragging = General.Settings.ReadPluginSetting("locktextureoffsets", false); //mxd
dragThingsInSectorsMode = General.Settings.ReadPluginSetting("dragthingsinsectorsmode", true); //mxd
}
//mxd. Save settings, which can be changed via UI
private void saveSettings() {
General.Settings.WritePluginSetting("locktextureoffsets", lockSectorTextureOffsetsWhileDragging);
General.Settings.WritePluginSetting("viewselectionnumbers", viewselectionnumbers);
General.Settings.WritePluginSetting("viewselectioneffects", viewselectioneffects);
General.Settings.WritePluginSetting("dragthingsinsectorsmode", dragThingsInSectorsMode);
}
#endregion
#region ================== Events
// When floor surface geometry is created for classic modes
public override void OnSectorFloorSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
{
ImageData img = General.Map.Data.GetFlatImage(s.LongFloorTexture);
if((img != null) && img.IsImageLoaded)
{
//mxd. Merged from GZDoomEditing plugin
if(General.Map.UDMF) {
// Fetch ZDoom fields
Vector2D offset = new Vector2D(s.Fields.GetValue("xpanningfloor", 0.0f),
s.Fields.GetValue("ypanningfloor", 0.0f));
Vector2D scale = new Vector2D(s.Fields.GetValue("xscalefloor", 1.0f),
s.Fields.GetValue("yscalefloor", 1.0f));
float rotate = s.Fields.GetValue("rotationfloor", 0.0f);
int color = s.Fields.GetValue("lightcolor", -1);
int light = s.Fields.GetValue("lightfloor", 0);
bool absolute = s.Fields.GetValue("lightfloorabsolute", false);
// Setup the vertices with the given settings
SetupSurfaceVertices(vertices, s, img, offset, scale, rotate, color, light, absolute);
} else {
// Make scalars
float sw = 1.0f / img.ScaledWidth;
float sh = 1.0f / img.ScaledHeight;
// Make proper texture coordinates
for(int i = 0; i < vertices.Length; i++) {
vertices[i].u = vertices[i].u * sw;
vertices[i].v = -vertices[i].v * sh;
}
}
}
}
// When ceiling surface geometry is created for classic modes
public override void OnSectorCeilingSurfaceUpdate(Sector s, ref FlatVertex[] vertices)
{
ImageData img = General.Map.Data.GetFlatImage(s.LongCeilTexture);
if((img != null) && img.IsImageLoaded)
{
//mxd. Merged from GZDoomEditing plugin
if(General.Map.UDMF) {
// Fetch ZDoom fields
Vector2D offset = new Vector2D(s.Fields.GetValue("xpanningceiling", 0.0f),
s.Fields.GetValue("ypanningceiling", 0.0f));
Vector2D scale = new Vector2D(s.Fields.GetValue("xscaleceiling", 1.0f),
s.Fields.GetValue("yscaleceiling", 1.0f));
float rotate = s.Fields.GetValue("rotationceiling", 0.0f);
int color = s.Fields.GetValue("lightcolor", -1);
int light = s.Fields.GetValue("lightceiling", 0);
bool absolute = s.Fields.GetValue("lightceilingabsolute", false);
// Setup the vertices with the given settings
SetupSurfaceVertices(vertices, s, img, offset, scale, rotate, color, light, absolute);
} else {
// Make scalars
float sw = 1.0f / img.ScaledWidth;
float sh = 1.0f / img.ScaledHeight;
// Make proper texture coordinates
for(int i = 0; i < vertices.Length; i++) {
vertices[i].u = vertices[i].u * sw;
vertices[i].v = -vertices[i].v * sh;
}
}
}
}
// When the editing mode changes
public override bool OnModeChange(EditMode oldmode, EditMode newmode)
{
// Show the correct menu for the new mode
menusform.ShowEditingModeMenu(newmode);
return base.OnModeChange(oldmode, newmode);
}
// When the Preferences dialog is shown
public override void OnShowPreferences(PreferencesController controller)
{
base.OnShowPreferences(controller);
// Load preferences
preferencesform = new PreferencesForm();
preferencesform.Setup(controller);
}
// When the Preferences dialog is closed
public override void OnClosePreferences(PreferencesController controller)
{
base.OnClosePreferences(controller);
// Apply settings that could have been changed
LoadSettings();
// Unload preferences
preferencesform.Dispose();
preferencesform = null;
}
// New map created
public override void OnMapNewEnd()
{
base.OnMapNewEnd();
undoredopanel.SetBeginDescription("New Map");
undoredopanel.UpdateList();
//mxd
General.Interface.AddDocker(drawingOverridesDocker);
drawingOverridesPanel.Setup();
}
// Map opened
public override void OnMapOpenEnd()
{
base.OnMapOpenEnd();
undoredopanel.SetBeginDescription("Opened Map");
undoredopanel.UpdateList();
//mxd
General.Interface.AddDocker(drawingOverridesDocker);
drawingOverridesPanel.Setup();
General.Map.Renderer2D.UpdateExtraFloorFlag(); //mxd
}
// Map closed
public override void OnMapCloseEnd()
{
base.OnMapCloseEnd();
undoredopanel.UpdateList();
//mxd
General.Interface.RemoveDocker(drawingOverridesDocker);
//mxd. Save settings
saveSettings();
}
// Redo performed
public override void OnRedoEnd()
{
base.OnRedoEnd();
undoredopanel.UpdateList();
}
// Undo performed
public override void OnUndoEnd()
{
base.OnUndoEnd();
undoredopanel.UpdateList();
}
// Undo created
public override void OnUndoCreated()
{
base.OnUndoCreated();
undoredopanel.UpdateList();
}
// Undo withdrawn
public override void OnUndoWithdrawn()
{
base.OnUndoWithdrawn();
undoredopanel.UpdateList();
}
#endregion
#region ================== Tools
//mxd. merged from GZDoomEditing plugin
// This applies the given values on the vertices
private static void SetupSurfaceVertices(FlatVertex[] vertices, Sector s, ImageData img, Vector2D offset,
Vector2D scale, float rotate, int color, int light, bool absolute)
{
// Prepare for math!
rotate = Angle2D.DegToRad(rotate);
Vector2D texscale = new Vector2D(1.0f / img.ScaledWidth, 1.0f / img.ScaledHeight);
if(!absolute) light = s.Brightness + light;
PixelColor lightcolor = PixelColor.FromInt(color);
PixelColor brightness = PixelColor.FromInt(General.Map.Renderer2D.CalculateBrightness(light));
PixelColor finalcolor = PixelColor.Modulate(lightcolor, brightness);
color = finalcolor.WithAlpha(255).ToInt();
// Do the math for all vertices
for(int i = 0; i < vertices.Length; i++) {
Vector2D pos = new Vector2D(vertices[i].x, vertices[i].y);
pos = pos.GetRotated(rotate);
pos.y = -pos.y;
pos = (pos + offset) * scale * texscale;
vertices[i].u = pos.x;
vertices[i].v = pos.y;
vertices[i].c = color;
}
}
// This finds all class types that inherits from the given type
public Type[] FindClasses(Type t)
{
List<Type> found = new List<Type>();
// Get all exported types
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
foreach(Type it in types)
{
// Compare types
if(t.IsAssignableFrom(it)) found.Add(it);
}
// Return list
return found.ToArray();
}
// This renders the associated sectors/linedefs with the indication color
public void PlotAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
// Sectors?
if(asso.type == UniversalType.SectorTag)
{
List<Line3D> lines = new List<Line3D>(); //mxd
foreach(Sector s in General.Map.Map.Sectors) {
if(s.Tag == asso.tag) {
renderer.PlotSector(s, General.Colors.Indication);
if (General.Settings.GZShowEventLines) {
Vector2D end = (s.Labels.Count > 0 ? s.Labels[0].position : new Vector2D(s.BBox.X + s.BBox.Width / 2, s.BBox.Y + s.BBox.Height / 2));
lines.Add(new Line3D(asso.Center, end)); //mxd
}
}
}
if(General.Settings.GZShowEventLines) { //mxd
foreach(Line3D l in lines)
renderer.PlotArrow(l, l.LineType == Line3DType.ACTIVATOR ? General.Colors.Selection : General.Colors.InfoLine);
}
}
// Linedefs?
else if(asso.type == UniversalType.LinedefTag)
{
List<Line3D> lines = new List<Line3D>(); //mxd
foreach(Linedef l in General.Map.Map.Linedefs) {
if(l.Tag == asso.tag) {
renderer.PlotLinedef(l, General.Colors.Indication);
if(General.Settings.GZShowEventLines)
lines.Add(new Line3D(asso.Center, l.GetCenterPoint()));//mxd
}
}
if(General.Settings.GZShowEventLines) { //mxd
foreach(Line3D l in lines)
renderer.PlotArrow(l, l.LineType == Line3DType.ACTIVATOR ? General.Colors.Selection : General.Colors.InfoLine);
}
}
}
// This renders the associated things with the indication color
public void RenderAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
// Things?
if(asso.type == UniversalType.ThingTag)
{
List<Line3D> lines = new List<Line3D>(); //mxd
foreach(Thing t in General.Map.Map.Things){
if(t.Tag == asso.tag) {
renderer.RenderThing(t, General.Colors.Indication, 1.0f);
if(General.Settings.GZShowEventLines)
lines.Add(new Line3D(asso.Center, t.Position));//mxd
}
}
if(General.Settings.GZShowEventLines) { //mxd
foreach(Line3D l in lines)
renderer.RenderArrow(l, l.LineType == Line3DType.ACTIVATOR ? General.Colors.Selection : General.Colors.InfoLine);
}
}
else if(asso.type == UniversalType.SectorTag) //mxd. Render sector highlight
{
foreach(Sector s in General.Map.Map.Sectors) {
if(s.Tag == asso.tag) {
int highlightedColor = General.Colors.Highlight.WithAlpha(128).ToInt();
FlatVertex[] verts = new FlatVertex[s.FlatVertices.Length];
s.FlatVertices.CopyTo(verts, 0);
for(int i = 0; i < verts.Length; i++)
verts[i].c = highlightedColor;
renderer.RenderGeometry(verts, null, true);
}
}
}
}
// This renders the associated sectors/linedefs with the indication color
public void PlotReverseAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
List<Line3D> lines = new List<Line3D>(); //mxd
// Doom style referencing to sectors?
if(General.Map.Config.LineTagIndicatesSectors && (asso.type == UniversalType.SectorTag))
{
// Linedefs
foreach(Linedef l in General.Map.Map.Linedefs)
{
// Any action on this line?
if(l.Action > 0)
{
if(l.Tag == asso.tag) {
renderer.PlotLinedef(l, General.Colors.Indication);
if(General.Settings.GZShowEventLines) //mxd
lines.Add(new Line3D(l.GetCenterPoint(), asso.Center)); //mxd
}
}
}
if(General.Settings.GZShowEventLines) { //mxd
foreach(Line3D l in lines)
renderer.PlotArrow(l, l.LineType == Line3DType.ACTIVATOR ? General.Colors.Selection : General.Colors.InfoLine);
}
}
else
{
// Linedefs
foreach(Linedef l in General.Map.Map.Linedefs)
{
// Known action on this line?
if((l.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(l.Action))
{
LinedefActionInfo action = General.Map.Config.LinedefActions[l.Action];
if( ((action.Args[0].Type == (int)asso.type) && (l.Args[0] == asso.tag)) ||
((action.Args[1].Type == (int)asso.type) && (l.Args[1] == asso.tag)) ||
((action.Args[2].Type == (int)asso.type) && (l.Args[2] == asso.tag)) ||
((action.Args[3].Type == (int)asso.type) && (l.Args[3] == asso.tag)) ||
((action.Args[4].Type == (int)asso.type) && (l.Args[4] == asso.tag)) ){
renderer.PlotLinedef(l, General.Colors.Indication);
if(General.Settings.GZShowEventLines) //mxd
lines.Add(new Line3D(l.GetCenterPoint(), asso.Center));
}
}
}
if(General.Settings.GZShowEventLines) { //mxd
foreach(Line3D l in lines) {
renderer.PlotArrow(l, l.LineType == Line3DType.ACTIVATOR ? General.Colors.Selection : General.Colors.InfoLine);
}
}
}
}
// This renders the associated things with the indication color
public void RenderReverseAssociations(IRenderer2D renderer, Association asso)
{
// Tag must be above zero
if(asso.tag <= 0) return;
List<Line3D> lines = new List<Line3D>(); //mxd
// Things
foreach(Thing t in General.Map.Map.Things)
{
// Known action on this thing?
if((t.Action > 0) && General.Map.Config.LinedefActions.ContainsKey(t.Action))
{
LinedefActionInfo action = General.Map.Config.LinedefActions[t.Action];
if( ((action.Args[0].Type == (int)asso.type) && (t.Args[0] == asso.tag)) ||
((action.Args[1].Type == (int)asso.type) && (t.Args[1] == asso.tag)) ||
((action.Args[2].Type == (int)asso.type) && (t.Args[2] == asso.tag)) ||
((action.Args[3].Type == (int)asso.type) && (t.Args[3] == asso.tag)) ||
((action.Args[4].Type == (int)asso.type) && (t.Args[4] == asso.tag)) ){
renderer.RenderThing(t, General.Colors.Indication, 1.0f);
if(General.Settings.GZShowEventLines) //mxd
lines.Add(new Line3D(t.Position, asso.Center));
}
}
}
if(General.Settings.GZShowEventLines) {//mxd
foreach(Line3D l in lines) {
renderer.RenderArrow(l, l.LineType == Line3DType.ACTIVATOR ? General.Colors.Selection : General.Colors.InfoLine);
}
}
}
#endregion
//mxd
#region Actions
[BeginAction("exporttoobj")]
private void exportToObj() {
// Convert geometry selection to sectors
General.Map.Map.ConvertSelection(SelectionType.Sectors);
//get sectors
ICollection<Sector> sectors = General.Map.Map.SelectedSectorsCount == 0 ? General.Map.Map.Sectors : General.Map.Map.GetSelectedSectors(true);
if(sectors.Count == 0) {
General.Interface.DisplayStatus(StatusType.Warning, "OBJ export failed. Map has no sectors!");
return;
}
//show settings form
WavefrontSettingsForm form = new WavefrontSettingsForm(General.Map.Map.SelectedSectorsCount == 0 ? -1 : sectors.Count);
if(form.ShowDialog() == DialogResult.OK) {
WavefrontExportSettings data = new WavefrontExportSettings(Path.GetFileNameWithoutExtension(form.FilePath), Path.GetDirectoryName(form.FilePath), form.ObjScale, form.UseGZDoomScale, form.ExportTextures);
WavefrontExporter e = new WavefrontExporter();
e.Export(sectors, data);
}
}
[BeginAction("pastepropertiesoptions")]
private void showPastePropertiesOptions() {
var form = new PastePropertiesOptionsForm();
form.ShowDialog(Form.ActiveForm);
}
#endregion
}
}