UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/FindSectorEffect.cs
MaxED 3a35b7603a Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
Fixed, Map Analysis mode: fixed a crash when trying to dissolve an invalid sector when one of it's linedefs referenced it on the both sides.
Fixed, Sectors mode: fixed incorrect undo description when deleting sectors.
Internal: joined declaration and assignment of some more variables.
2015-12-28 15:01:53 +00:00

167 lines
4.4 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Map;
using System.Drawing;
using CodeImp.DoomBuilder.Config;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[FindReplace("Sector Effect", BrowseButton = true)]
internal class FindSectorEffect : BaseFindSector
{
#region ================== Constants
#endregion
#region ================== Variables
private List<int> generalizedbits;
#endregion
#region ================== Properties
public override Image BrowseImage { get { return Properties.Resources.List; } }
#endregion
#region ================== Constructor / Destructor
//mxd
public FindSectorEffect()
{
if(!General.Map.Config.GeneralizedEffects) return;
// Get all them generalized bits
generalizedbits = new List<int>();
foreach(GeneralizedOption option in General.Map.Config.GenEffectOptions)
{
foreach(GeneralizedBit bit in option.Bits)
{
if(bit.Index > 0) generalizedbits.Add(bit.Index);
}
}
}
#endregion
#region ================== Methods
// This is called when the browse button is pressed
public override string Browse(string initialvalue)
{
int effect;
int.TryParse(initialvalue, out effect);
effect = General.Interface.BrowseSectorEffect(BuilderPlug.Me.FindReplaceForm, effect);
return effect.ToString();
}
// This is called to perform a search (and replace)
// Returns a list of items to show in the results list
// replacewith is null when not replacing
public override FindReplaceObject[] Find(string value, bool withinselection, bool replace, string replacewith, bool keepselection)
{
List<FindReplaceObject> objs = new List<FindReplaceObject>();
// Interpret the replacement
int replaceeffect = 0;
if(replace)
{
// If it cannot be interpreted, set replacewith to null (not replacing at all)
if(!int.TryParse(replacewith, out replaceeffect)) replacewith = null;
if(replaceeffect < 0) replacewith = null;
if(replaceeffect > Int16.MaxValue) replacewith = null;
if(replacewith == null)
{
MessageBox.Show("Invalid replace value for this search type!", "Find and Replace", MessageBoxButtons.OK, MessageBoxIcon.Error);
return objs.ToArray();
}
}
// Interpret the number given
int effect;
if(int.TryParse(value, out effect))
{
//mxd
List<int> expectedbits = GetGeneralizedBits(effect);
// Where to search?
ICollection<Sector> list = withinselection ? General.Map.Map.GetSelectedSectors(true) : General.Map.Map.Sectors;
// Go for all sectors
foreach(Sector s in list)
{
// Effect matches?
if(s.Effect == effect || BitsMatch(s.Effect, expectedbits))
{
// Replace
if(replace) s.Effect = replaceeffect;
SectorEffectInfo info = General.Map.Config.GetSectorEffectInfo(s.Effect);
if(!info.IsNull)
objs.Add(new FindReplaceObject(s, "Sector " + s.Index + " (" + info.Title + ")"));
else
objs.Add(new FindReplaceObject(s, "Sector " + s.Index));
}
}
}
return objs.ToArray();
}
//mxd
private static List<int> GetGeneralizedBits(int effect)
{
if(!General.Map.Config.GeneralizedEffects) return new List<int>();
List<int> bits = new List<int>();
foreach(GeneralizedOption option in General.Map.Config.GenEffectOptions)
{
foreach(GeneralizedBit bit in option.Bits)
{
if(bit.Index > 0 && (effect & bit.Index) == bit.Index)
bits.Add(bit.Index);
}
}
return bits;
}
//mxd
private static bool BitsMatch(int effect, List<int> expectedbits)
{
if(!General.Map.Config.GeneralizedEffects) return false;
foreach(int bit in expectedbits)
{
if((effect & bit) != bit) return false;
}
return true;
}
#endregion
}
}