UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/BaseFindLinedef.cs
MaxED 4920091e71 Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected.
Redesigned the Test Map button's drop-down: test engines are now shown and behave the same way as skills and also have appropriate icons.
2015-12-29 11:44:32 +00:00

51 lines
1.4 KiB
C#

#region ================== Namespaces
using System.Collections.Generic;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
//mxd. Encapsulates boring stuff
internal class BaseFindLinedef : FindReplaceType
{
#region ================== Methods
// This is called when a specific object is selected from the list
public override void ObjectSelected(FindReplaceObject[] selection)
{
if(selection.Length == 1)
{
ZoomToSelection(selection);
General.Interface.ShowLinedefInfo(selection[0].Linedef);
}
else
{
General.Interface.HideInfo();
}
General.Map.Map.ClearAllSelected();
foreach(FindReplaceObject obj in selection) obj.Linedef.Selected = true;
}
// Render selection
public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
foreach(FindReplaceObject o in selection)
renderer.PlotLinedef(o.Linedef, General.Colors.Selection);
}
// Edit objects
public override void EditObjects(FindReplaceObject[] selection)
{
HashSet<Linedef> linedefs = new HashSet<Linedef>();
foreach(FindReplaceObject o in selection)
if(!linedefs.Contains(o.Linedef)) linedefs.Add(o.Linedef);
General.Interface.ShowEditLinedefs(linedefs);
}
#endregion
}
}