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BaseFindLinedef.cs
Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected.
2015-12-29 11:44:32 +00:00
BaseFindSector.cs
Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected.
2015-12-29 11:44:32 +00:00
BaseFindSidedef.cs
Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected.
2015-12-29 11:44:32 +00:00
BaseFindThing.cs
Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected.
2015-12-29 11:44:32 +00:00
FindAnyTextureFlat.cs
Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-").
2014-12-24 07:50:15 +00:00
FindLinedefFlags.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindLinedefNumber.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindLinedefSectorRef.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindLinedefTags.cs
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
FindLinedefThingRef.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindLinedefTypes.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindReplaceAttribute.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindReplaceObject.cs
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
2014-02-21 14:42:12 +00:00
FindReplaceType.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindSectorBrightness.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
FindSectorCeilingFlat.cs
Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes.
2016-01-15 18:20:47 +00:00
FindSectorCeilingHeight.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
FindSectorEffect.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindSectorFlags.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindSectorFlat.cs
Added long texture names support (enabled when "longtexturenames" game configuration property is set to true and "Use long texture names" check box is checked in Map Options).
2014-11-25 11:52:01 +00:00
FindSectorFloorFlat.cs
Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes.
2016-01-15 18:20:47 +00:00
FindSectorFloorHeight.cs
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
FindSectorNumber.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindSectorTags.cs
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
FindSidedefFlags.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindSidedefNumber.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindSidedefTexture.cs
Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-").
2014-12-24 07:50:15 +00:00
FindThingAction.cs
Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action.
2015-04-04 22:11:36 +00:00
FindThingAngle.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindThingFlags.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
FindThingNumber.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindThingSectorRef.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindThingTag.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindThingThingRef.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindThingType.cs
Find and Replace mode:
2014-11-05 12:32:48 +00:00
FindVertexNumber.cs
Fixed a crash after pressing "Edit Selection" button in the Find and Replace window when several instances of the same map element were selected.
2015-12-29 11:44:32 +00:00