UltimateZoneBuilder/Build/Configurations/Includes/Zandronum_things.cfg
MaxED dd5689766d Changed, Numeric textboxes: you can now hold Ctrl or Shift keys while clicking a textbox buttons or using mouse wheel on a textbox to change value increment step.
Changed, Numeric textboxes: trailing zeros are no longer displayed to reduce visual noise.
Fixed, paired numeric controls: in some cases culture-specific decimal separator was not used.
Fixed, map loading: inability to initialize D3D device is now handled a bit more gracefully.
Fixed, main toolbar context menu: we should suppress context menu closing only when user clicks on a menu item while holding Shift key.
Fixed, Game configurations: several Skulltag things were not included in many Zandronum game configurations.
2015-03-23 14:19:23 +00:00

47 lines
1.4 KiB
INI

// Zandronum things that aren't found in ZDoom.
// Simple interface file to access the listing easily.
// The things themselves are actually listed in Zandronum_common.cfg.
// Uncomment "Skulltag_things.cfg" lines if you want to use stuff from Skulltag_data.pk3
doom
{
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
include("Zandronum_common.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doom")
}
heretic
{
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
include("Zandronum_common.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "raven")
//include("Skulltag_things.cfg", "heretic")
}
hexen
{
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
include("Zandronum_common.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "doomheretichexen")
//include("Skulltag_things.cfg", "raven")
//include("Skulltag_things.cfg", "hexen")
}
strife
{
include("Zandronum_common.cfg", "zandronum")
include("Zandronum_common.cfg", "doomheretichexenstrife")
//include("Skulltag_things.cfg", "strife")
}
default
{
include("Zandronum_common.cfg", "zandronum")
//include("Skulltag_things.cfg", "skulltag")
}