UltimateZoneBuilder/Source/Core/Rendering/RenderLayers.cs
2017-01-15 00:35:40 +02:00

16 lines
239 B
C#
Executable file

#region ================== Namespaces
#endregion
namespace CodeImp.DoomBuilder.Rendering
{
internal enum RenderLayers : int
{
None = 0,
Background = 1,
Plotter = 2,
Things = 3,
Overlay = 4,
Surface = 5
}
}