mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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159 lines
3.8 KiB
C#
159 lines
3.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Geometry;
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using System.Drawing;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Rendering;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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internal unsafe class DoomPictureReader
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Palette to use
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private Playpal palette;
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#endregion
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#region ================== Properties
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public DoomPictureReader(Playpal palette)
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{
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// Initialize
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this.palette = palette;
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}
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#endregion
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#region ================== Methods
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// This creates a Bitmap from the given data
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public Bitmap ReadAsBitmap(Stream stream)
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{
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// TODO: Read as pixel data and copy pixels
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return null;
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}
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// This draws the picture to the given pixel color data
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public void DrawToPixelData(Stream stream, PixelColor* target, int targetwidth, int targetheight, int x, int y)
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{
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// TODO: Read as pixel data and copy pixels
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}
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// This creates pixel color data from the given data
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public PixelColor* ReadAsPixelData(Stream stream, out int width, out int height, out int offsetx, out int offsety)
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{
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BinaryReader reader = new BinaryReader(stream);
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PixelColor* pixeldata = null;
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uint datalength = 0;
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int y, count, p;
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// Initialize
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width = 0;
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height = 0;
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offsetx = 0;
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offsety = 0;
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// Need at least 4 bytes
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if((stream.Length - stream.Position) < 4) return null;
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try
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{
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// Read size and offset
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width = reader.ReadInt16();
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height = reader.ReadInt16();
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offsetx = reader.ReadInt16();
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offsety = reader.ReadInt16();
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// Skip the column addresses
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stream.Seek(4 * width, SeekOrigin.Current);
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// Allocate memory
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datalength = (uint)(sizeof(PixelColor) * width * height);
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pixeldata = (PixelColor*)General.VirtualAlloc(IntPtr.Zero, new UIntPtr(datalength), General.MEM_COMMIT, General.PAGE_READWRITE);
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General.ZeroMemory(new IntPtr(pixeldata), (int)datalength);
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// Go for all columns
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for(int x = 0; x < width; x++)
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{
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// Read first post start
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y = reader.ReadByte();
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// Continue while not end of column reached
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while(y < 255)
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{
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// Read number of pixels in post
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count = reader.ReadByte();
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// Skip unused pixel
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stream.Seek(1, SeekOrigin.Current);
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// Draw post
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for(int yo = 0; yo < count; yo++)
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{
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// Read pixel color index
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p = reader.ReadByte();
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// Draw pixel
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pixeldata[(y + yo) * width + x] = palette[p];
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}
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// Skip unused pixel
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stream.Seek(1, SeekOrigin.Current);
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// Read next post start
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y = reader.ReadByte();
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}
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}
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// Return pointer
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return pixeldata;
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}
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catch(Exception)
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{
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// Free memory if allocated
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if(datalength > 0) General.VirtualFree((void*)pixeldata, new UIntPtr(datalength), General.MEM_RELEASE);
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// Return nothing
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return null;
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}
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}
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#endregion
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}
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}
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