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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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46818663f3
Fixed a possible bug in Visual vertex handles rendering code. |
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.. | ||
ColorCollection.cs | ||
ColorSetting.cs | ||
D3DDevice.cs | ||
D3DShader.cs | ||
Display2DShader.cs | ||
FlatQuad.cs | ||
FlatVertex.cs | ||
ID3DResource.cs | ||
IRenderer2D.cs | ||
IRenderer3D.cs | ||
PixelColor.cs | ||
PixelColorBlock.cs | ||
Plotter.cs | ||
Presentation.cs | ||
Renderer.cs | ||
Renderer2D.cs | ||
Renderer3D.cs | ||
RenderLayers.cs | ||
RenderPasses.cs | ||
ShaderManager.cs | ||
SurfaceBufferSet.cs | ||
SurfaceEntry.cs | ||
SurfaceEntryCollection.cs | ||
SurfaceManager.cs | ||
SurfaceUpdate.cs | ||
TextAlignment.cs | ||
TextFont.cs | ||
TextLabel.cs | ||
Things2DShader.cs | ||
ViewMode.cs | ||
World3DShader.cs | ||
WorldVertex.cs |