mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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33ec020dca
Linedef Edit Form, UDMF: missing activation flags warning is now displayed only for linedef actions with "requiresactivation" property set in a game configuration. Game configurations: fixed a couple of property names, added more enums & default values. Updated BCC compiler to rev. 20140818r2.
127 lines
3.7 KiB
C#
127 lines
3.7 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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#endregion
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namespace CodeImp.DoomBuilder.Config
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{
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public class LinedefActionInfo : INumberedTitle, IComparable<LinedefActionInfo>
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// Properties
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private readonly int index;
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private readonly string prefix;
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private readonly string category;
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private readonly string name;
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private readonly string title;
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private readonly ArgumentInfo[] args;
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private readonly bool isgeneralized;
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private readonly bool isknown;
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private readonly bool requiresactivation; //mxd
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#endregion
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#region ================== Properties
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public int Index { get { return index; } }
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public string Prefix { get { return prefix; } }
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public string Category { get { return category; } }
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public string Name { get { return name; } }
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public string Title { get { return title; } }
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public bool IsGeneralized { get { return isgeneralized; } }
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public bool IsKnown { get { return isknown; } }
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public bool IsNull { get { return (index == 0); } }
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public bool RequiresActivation { get { return requiresactivation; } } //mxd
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public ArgumentInfo[] Args { get { return args; } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal LinedefActionInfo(int index, Configuration cfg, string categoryname, IDictionary<string, EnumList> enums)
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{
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string actionsetting = "linedeftypes." + categoryname + "." + index.ToString(CultureInfo.InvariantCulture);
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// Initialize
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this.index = index;
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this.category = categoryname;
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this.args = new ArgumentInfo[Linedef.NUM_ARGS];
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this.isgeneralized = false;
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this.isknown = true;
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// Read settings
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this.name = cfg.ReadSetting(actionsetting + ".title", "Unnamed");
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this.prefix = cfg.ReadSetting(actionsetting + ".prefix", "");
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this.requiresactivation = cfg.ReadSetting(actionsetting + ".requiresactivation", true); //mxd
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this.title = this.prefix + " " + this.name;
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this.title = this.title.Trim();
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// Read the args
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for(int i = 0; i < Linedef.NUM_ARGS; i++)
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this.args[i] = new ArgumentInfo(cfg, actionsetting, i, enums);
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Constructor for generalized type display
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internal LinedefActionInfo(int index, string title, bool isknown, bool isgeneralized)
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{
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this.index = index;
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this.isgeneralized = isgeneralized;
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this.isknown = isknown;
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this.requiresactivation = true; //mxd. Unused, set for consistency sake.
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this.title = title;
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this.args = new ArgumentInfo[Linedef.NUM_ARGS];
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for(int i = 0; i < Linedef.NUM_ARGS; i++)
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this.args[i] = new ArgumentInfo(i);
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}
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#endregion
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#region ================== Methods
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// This presents the item as string
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public override string ToString()
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{
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return index + " - " + title;
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}
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// This compares against another action info
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public int CompareTo(LinedefActionInfo other)
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{
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if(this.index < other.index) return -1;
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else if(this.index > other.index) return 1;
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else return 0;
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}
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#endregion
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}
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}
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