UltimateZoneBuilder/Source/Core/IO/ClipboardStreamReader.cs
MaxED 9c7b8e4e3c Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
Thing Edit Form, UDMF: added controls for setting pitch, roll, scale, render style, fill color, alpha, health and score.
Visual mode, UDMF: UDMF scale is now applied when rendering sprites.
Added Thing Statistics form (Edit -> View Thing Types...), which shows all loaded thing types with some additional info.
Visual mode: sprites with negative ScaleX and positive ScaleY were not rendered properly.
Classic modes: display was not updated after loading a sprite.
Current testing engine change was not saved on closing the program when no other game configuration settings were changed.
2014-04-30 10:01:22 +00:00

358 lines
12 KiB
C#

#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.IO;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Types;
#endregion
namespace CodeImp.DoomBuilder.IO
{
internal class ClipboardStreamReader
{
#region ================== Variables
private struct SidedefData
{
public int OffsetX;
public int OffsetY;
public int SectorID;
public string HighTexture;
public string MiddleTexture;
public string LowTexture;
public Dictionary<string, UniValue> Fields;
public Dictionary<string, bool> Flags;
}
#endregion
#region ================== Reading
// This reads from a stream
public MapSet Read(MapSet map, Stream stream) {
BinaryReader reader = new BinaryReader(stream);
// Read the map
Dictionary<int, Vertex> vertexlink = ReadVertices(map, reader);
Dictionary<int, Sector> sectorlink = ReadSectors(map, reader);
Dictionary<int, SidedefData> sidedeflink = ReadSidedefs(reader);
ReadLinedefs(map, reader, vertexlink, sectorlink, sidedeflink);
ReadThings(map, reader);
return map;
}
private Dictionary<int, Vertex> ReadVertices(MapSet map, BinaryReader reader) {
int count = reader.ReadInt32();
// Create lookup table
Dictionary<int, Vertex> link = new Dictionary<int, Vertex>(count);
// Go for all collections
map.SetCapacity(map.Vertices.Count + count, 0, 0, 0, 0);
for(int i = 0; i < count; i++) {
float x = reader.ReadSingle();
float y = reader.ReadSingle();
float zc = reader.ReadSingle();
float zf = reader.ReadSingle();
// Create new item
Dictionary<string, UniValue> fields = ReadCustomFields(reader);
Vertex v = map.CreateVertex(new Vector2D(x, y));
if(v != null) {
//zoffsets
v.ZCeiling = zc;
v.ZFloor = zf;
// Add custom fields
v.Fields.BeforeFieldsChange();
foreach (KeyValuePair<string, UniValue> group in fields) {
v.Fields.Add(group.Key, group.Value);
}
// Add it to the lookup table
link.Add(i, v);
}
}
// Return lookup table
return link;
}
private Dictionary<int, Sector> ReadSectors(MapSet map, BinaryReader reader) {
int count = reader.ReadInt32();
// Create lookup table
Dictionary<int, Sector> link = new Dictionary<int, Sector>(count);
// Go for all collections
map.SetCapacity(0, 0, 0, map.Sectors.Count + count, 0);
for (int i = 0; i < count; i++) {
int tag = reader.ReadInt32();
int effect = reader.ReadInt32();
int hfloor = reader.ReadInt32();
int hceil = reader.ReadInt32();
int bright = reader.ReadInt32();
string tfloor = ReadString(reader);
string tceil = ReadString(reader);
//flags
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
int numFlags = reader.ReadInt32();
for(int f = 0; f < numFlags; f++)
stringflags.Add(ReadString(reader), true);
//add missing flags
foreach (KeyValuePair<string, string> flag in General.Map.Config.SectorFlags) {
if(stringflags.ContainsKey(flag.Key)) continue;
stringflags.Add(flag.Key, false);
}
// Create new item
Dictionary<string, UniValue> fields = ReadCustomFields(reader);
Sector s = map.CreateSector();
if(s != null) {
s.Update(hfloor, hceil, tfloor, tceil, effect, stringflags, tag, bright);
// Add custom fields
s.Fields.BeforeFieldsChange();
foreach(KeyValuePair<string, UniValue> group in fields) {
s.Fields.Add(group.Key, group.Value);
}
// Add it to the lookup table
link.Add(i, s);
}
}
// Return lookup table
return link;
}
// This reads the linedefs and sidedefs
private void ReadLinedefs(MapSet map, BinaryReader reader, Dictionary<int, Vertex> vertexlink, Dictionary<int, Sector> sectorlink, Dictionary<int, SidedefData> sidedeflink) {
int count = reader.ReadInt32();
// Go for all lines
map.SetCapacity(0, map.Linedefs.Count + count, map.Sidedefs.Count + sidedeflink.Count, 0, 0);
for(int i = 0; i < count; i++) {
int[] args = new int[Linedef.NUM_ARGS];
int tag = reader.ReadInt32();
int v1 = reader.ReadInt32();
int v2 = reader.ReadInt32();
int s1 = reader.ReadInt32();
int s2 = reader.ReadInt32();
int special = reader.ReadInt32();
for(int a = 0; a < Linedef.NUM_ARGS; a++) {
args[a] = reader.ReadInt32();
}
//flags
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
int numFlags = reader.ReadInt32();
for(int f = 0; f < numFlags; f++)
stringflags.Add(ReadString(reader), true);
//add missing flags
foreach(KeyValuePair<string, string> flag in General.Map.Config.LinedefFlags) {
if(stringflags.ContainsKey(flag.Key)) continue;
stringflags.Add(flag.Key, false);
}
//add missing activations
foreach (LinedefActivateInfo activate in General.Map.Config.LinedefActivates) {
if(stringflags.ContainsKey(activate.Key)) continue;
stringflags.Add(activate.Key, false);
}
// Read custom fields
Dictionary<string, UniValue> fields = ReadCustomFields(reader);
// Check if not zero-length
if (Vector2D.ManhattanDistance(vertexlink[v1].Position, vertexlink[v2].Position) > 0.0001f) {
// Create new linedef
Linedef l = map.CreateLinedef(vertexlink[v1], vertexlink[v2]);
if (l != null) {
l.Update(stringflags, 0, tag, special, args);
l.UpdateCache();
// Add custom fields
l.Fields.BeforeFieldsChange();
foreach(KeyValuePair<string, UniValue> group in fields) {
l.Fields.Add(group.Key, group.Value);
}
// Connect sidedefs to the line
if(s1 > -1) {
if(s1 < sidedeflink.Count)
AddSidedef(map, sidedeflink[s1], l, true, sectorlink);
else
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " references invalid front sidedef " + s1 + ". Sidedef has been removed.");
}
if(s2 > -1) {
if(s2 < sidedeflink.Count)
AddSidedef(map, sidedeflink[s2], l, false, sectorlink);
else
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " references invalid back sidedef " + s1 + ". Sidedef has been removed.");
}
}
} else {
General.ErrorLogger.Add(ErrorType.Warning, "Linedef " + i + " is zero-length. Linedef has been removed.");
}
}
}
private void AddSidedef(MapSet map, SidedefData data, Linedef ld, bool front, Dictionary<int, Sector> sectorlink) {
// Create sidedef
if(sectorlink.ContainsKey(data.SectorID)) {
Sidedef s = map.CreateSidedef(ld, front, sectorlink[data.SectorID]);
if(s != null) {
s.Update(data.OffsetX, data.OffsetY, data.HighTexture, data.MiddleTexture, data.LowTexture, data.Flags);
// Add custom fields
foreach (KeyValuePair<string, UniValue> group in data.Fields) {
s.Fields.Add(group.Key, group.Value);
}
}
} else {
General.ErrorLogger.Add(ErrorType.Warning, "Sidedef references invalid sector " + data.SectorID + ". Sidedef has been removed.");
}
}
private Dictionary<int, SidedefData> ReadSidedefs(BinaryReader reader) {
Dictionary<int, SidedefData> sidedeflink = new Dictionary<int, SidedefData>();
int count = reader.ReadInt32();
for(int i = 0; i < count; i++) {
SidedefData data = new SidedefData();
data.OffsetX = reader.ReadInt32();
data.OffsetY = reader.ReadInt32();
data.SectorID = reader.ReadInt32();
data.HighTexture = ReadString(reader);
data.MiddleTexture = ReadString(reader);
data.LowTexture = ReadString(reader);
//flags
data.Flags = new Dictionary<string, bool>(StringComparer.Ordinal);
int numFlags = reader.ReadInt32();
for(int f = 0; f < numFlags; f++)
data.Flags.Add(ReadString(reader), true);
//add missing flags
foreach(KeyValuePair<string, string> flag in General.Map.Config.SidedefFlags) {
if(data.Flags.ContainsKey(flag.Key)) continue;
data.Flags.Add(flag.Key, false);
}
//custom fields
data.Fields = ReadCustomFields(reader);
sidedeflink.Add(i, data);
}
return sidedeflink;
}
private void ReadThings(MapSet map, BinaryReader reader) {
int count = reader.ReadInt32();
// Go for all collections
map.SetCapacity(0, 0, 0, 0, map.Things.Count + count);
for(int i = 0; i < count; i++) {
int[] args = new int[Linedef.NUM_ARGS];
int tag = reader.ReadInt32();
float x = reader.ReadSingle();
float y = reader.ReadSingle();
float height = reader.ReadSingle();
int angledeg = reader.ReadInt32();
int pitch = reader.ReadInt32(); //mxd
int roll = reader.ReadInt32(); //mxd
float scaleX = reader.ReadSingle(); //mxd
float scaleY = reader.ReadSingle(); //mxd
int type = reader.ReadInt32();
int special = reader.ReadInt32();
for(int a = 0; a < Linedef.NUM_ARGS; a++) {
args[a] = reader.ReadInt32();
}
//flags
Dictionary<string, bool> stringflags = new Dictionary<string, bool>(StringComparer.Ordinal);
int numFlags = reader.ReadInt32();
for(int f = 0; f < numFlags; f++)
stringflags.Add(ReadString(reader), true);
//add missing flags
foreach(KeyValuePair<string, string> flag in General.Map.Config.ThingFlags) {
if(stringflags.ContainsKey(flag.Key)) continue;
stringflags.Add(flag.Key, false);
}
// Create new item
Dictionary<string, UniValue> fields = ReadCustomFields(reader);
Thing t = map.CreateThing();
if(t != null) {
t.Update(type, x, y, height, angledeg, pitch, roll, scaleX, scaleY, stringflags, tag, special, args);
// Add custom fields
t.Fields.BeforeFieldsChange();
foreach(KeyValuePair<string, UniValue> group in fields) {
t.Fields.Add(group.Key, group.Value);
}
}
}
}
private Dictionary<string, UniValue> ReadCustomFields(BinaryReader reader) {
Dictionary<string, UniValue> fields = new Dictionary<string, UniValue>(StringComparer.Ordinal);
int fieldscount = reader.ReadInt32();
for(int f = 0; f < fieldscount; f++) {
string name = ReadString(reader);
UniversalType type = (UniversalType)reader.ReadInt32();
UniversalType valueType = (UniversalType)reader.ReadInt32();
switch(valueType) {
case UniversalType.Float:
fields.Add(name, new UniValue(type, reader.ReadSingle()));
break;
case UniversalType.Boolean:
fields.Add(name, new UniValue(type, reader.ReadBoolean()));
break;
case UniversalType.Integer:
fields.Add(name, new UniValue(type, reader.ReadInt32()));
break;
case UniversalType.String:
fields.Add(name, new UniValue(type, ReadString(reader)));
break;
default: //WOLOLO! ERRORS!
throw new Exception("Got unknown value type while reading custom fields from clipboard data! Field '" + name + "', type '" + type + "', primitive type '" + valueType + "'");
}
}
return fields;
}
private string ReadString(BinaryReader reader) {
int len = reader.ReadInt32();
if (len == 0) return string.Empty;
char[] chars = new char[len];
for (int i = 0; i < len; ++i) chars[i] = reader.ReadChar(); //sb.Append(reader.ReadChar());
return new string(chars);
}
#endregion
}
}