UltimateZoneBuilder/Source/Core/Controls/LinedefInfoPanel.cs
MaxED 99f3ba2844 Changed long texture names handling. Texture names conversion is no longer required.
Texture browser form: added "Long texture names" check-box. It can be used to toggle between displaying long and short texture names.
Texture browser form: added "Show image size" check-box.
Texture browser form: image size is now shown differently.
Image Selector: added a button to toggle between long and short texture name.
Linedef info panel: long texture names are now displayed properly.
Sector info panel: long texture names are now displayed properly.
Fixed: "Save Screenshot" and "Save Edit Area Screenshot" actions were triggered multiple times when a child window was open.
Fixed: used textures should be always updated after using "Change map in current WAD" action.
Fixed, "Change map in current WAD": fixed a crash when trying to switch from a map with missing game configuration path.
Updated ZDoom_ACS.cfg.
2014-12-03 09:06:05 +00:00

587 lines
20 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using CodeImp.DoomBuilder.GZBuilder.Tools;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.GZBuilder;
using CodeImp.DoomBuilder.Data;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class LinedefInfoPanel : UserControl
{
private readonly int hexenformatwidth;
private readonly int doomformatwidth;
private readonly int[] labelPositionsY = new[] { 39, 58, 77 }; //mxd
// Constructor
public LinedefInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
//mxd
labelTextureFrontTop.BackColor = Color.FromArgb(128, labelTextureFrontTop.BackColor);
labelTextureFrontMid.BackColor = Color.FromArgb(128, labelTextureFrontMid.BackColor);
labelTextureFrontBottom.BackColor = Color.FromArgb(128, labelTextureFrontBottom.BackColor);
labelTextureBackTop.BackColor = Color.FromArgb(128, labelTextureBackTop.BackColor);
labelTextureBackMid.BackColor = Color.FromArgb(128, labelTextureBackMid.BackColor);
labelTextureBackBottom.BackColor = Color.FromArgb(128, labelTextureBackBottom.BackColor);
}
// This shows the info
public void ShowInfo(Linedef l)
{
string peggedness;
// Show/hide stuff depending on format
if(!General.Map.FormatInterface.HasActionArgs)
{
arglbl1.Visible = false;
arglbl2.Visible = false;
arglbl3.Visible = false;
arglbl4.Visible = false;
arglbl5.Visible = false;
arg1.Visible = false;
arg2.Visible = false;
arg3.Visible = false;
arg4.Visible = false;
arg5.Visible = false;
infopanel.Width = doomformatwidth;
}
else
{
arglbl1.Visible = true;
arglbl2.Visible = true;
arglbl3.Visible = true;
arglbl4.Visible = true;
arglbl5.Visible = true;
arg1.Visible = true;
arg2.Visible = true;
arg3.Visible = true;
arg4.Visible = true;
arg5.Visible = true;
infopanel.Width = hexenformatwidth;
}
//mxd. Hide activation or tag and rearrange labels
if(!General.Map.FormatInterface.HasBuiltInActivations && General.Map.FormatInterface.HasNumericLinedefActivations) //Hexen map format?
{
activation.Visible = true;
activationlabel.Visible = true;
taglabel.Visible = false;
tag.Visible = false;
//set activation
foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates)
{
if(l.Activate == ai.Index)
{
activation.Text = ai.Title;
break;
}
}
activation.Top = labelPositionsY[0];
activationlabel.Top = labelPositionsY[0];
activation.Enabled = (l.Activate != 0); //mxd
activationlabel.Enabled = (l.Activate != 0); //mxd
unpegged.Top = labelPositionsY[0];
peglabel.Top = labelPositionsY[0];
length.Top = labelPositionsY[1];
lengthlabel.Top = labelPositionsY[1];
frontoffset.Top = labelPositionsY[1];
frontoffsetlabel.Top = labelPositionsY[1];
angle.Top = labelPositionsY[2];
anglelabel.Top = labelPositionsY[2];
backoffset.Top = labelPositionsY[2];
backoffsetlabel.Top = labelPositionsY[2];
}
else
{
activation.Visible = false;
activationlabel.Visible = false;
taglabel.Visible = true;
tag.Visible = true;
//set tag
tag.Text = l.Tag + (General.Map.Options.TagLabels.ContainsKey(l.Tag) ? " (" + General.Map.Options.TagLabels[l.Tag] + ")" : string.Empty);
tag.Enabled = (l.Tag != 0);
taglabel.Enabled = (l.Tag != 0);
length.Top = labelPositionsY[0];
lengthlabel.Top = labelPositionsY[0];
unpegged.Top = labelPositionsY[0];
peglabel.Top = labelPositionsY[0];
angle.Top = labelPositionsY[1];
anglelabel.Top = labelPositionsY[1];
frontoffset.Top = labelPositionsY[1];
frontoffsetlabel.Top = labelPositionsY[1];
tag.Top = labelPositionsY[2];
taglabel.Top = labelPositionsY[2];
backoffset.Top = labelPositionsY[2];
backoffsetlabel.Top = labelPositionsY[2];
}
// Get line action information
LinedefActionInfo act = General.Map.Config.GetLinedefActionInfo(l.Action);
// Determine peggedness
bool upperunpegged = l.IsFlagSet(General.Map.Config.UpperUnpeggedFlag);
bool lowerunpegged = l.IsFlagSet(General.Map.Config.LowerUnpeggedFlag);
if(upperunpegged && lowerunpegged)
peggedness = "Upper & Lower";
else if(upperunpegged)
peggedness = "Upper";
else if(lowerunpegged)
peggedness = "Lower";
else
peggedness = "None";
// Linedef info
infopanel.Text = " Linedef " + l.Index + " ";
action.Text = act.ToString();
length.Text = l.Length.ToString("0.##");
angle.Text = l.AngleDeg + "\u00B0";
unpegged.Text = peggedness;
action.Enabled = (act.Index != 0);
actionlabel.Enabled = (act.Index != 0);
//mxd
bool hasArg0Str = General.Map.UDMF && Array.IndexOf(GZGeneral.ACS_SPECIALS, l.Action) != -1 && l.Fields.ContainsKey("arg0str");
// Arguments
arglbl1.Text = hasArg0Str ? "Script name:" : act.Args[0].Title + ":"; //mxd
arglbl2.Text = act.Args[1].Title + ":";
arglbl3.Text = act.Args[2].Title + ":";
arglbl4.Text = act.Args[3].Title + ":";
arglbl5.Text = act.Args[4].Title + ":";
arglbl1.Enabled = act.Args[0].Used;
arglbl2.Enabled = act.Args[1].Used;
arglbl3.Enabled = act.Args[2].Used;
arglbl4.Enabled = act.Args[3].Used;
arglbl5.Enabled = act.Args[4].Used;
arg1.Enabled = act.Args[0].Used;
arg2.Enabled = act.Args[1].Used;
arg3.Enabled = act.Args[2].Used;
arg4.Enabled = act.Args[3].Used;
arg5.Enabled = act.Args[4].Used;
//mxd
if (hasArg0Str)
arg1.Text = '"' + l.Fields["arg0str"].Value.ToString() + '"';
else
SetArgumentText(act.Args[0], arg1, l.Args[0]);
SetArgumentText(act.Args[1], arg2, l.Args[1]);
SetArgumentText(act.Args[2], arg3, l.Args[2]);
SetArgumentText(act.Args[3], arg4, l.Args[3]);
SetArgumentText(act.Args[4], arg5, l.Args[4]);
// Front side available?
if(l.Front != null)
{
//mxd. Extended info shown?
bool hasTopFields = false;
bool hasMiddleFields = false;
bool hasBottomFields = false;
// Show sidedef info
frontpanel.Visible = true; //mxd
frontpanel.Text = " Front Sidedef " + l.Front.Index;
//mxd
if(General.Map.UDMF)
{
//light
frontoffsetlabel.Text = "Front light:";
SetUDMFLight(l.Front, frontoffsetlabel, frontoffset);
//global offset, sector index
frontpanel.Text += ". Offset " + l.Front.OffsetX + ", " + l.Front.OffsetY + ". Sector " + l.Front.Sector.Index + " ";
//sidedef top
hasTopFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_top", "offsety_top", 0.0f, frontTopUDMFOffsetLabel, frontTopUDMFOffset);
hasTopFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_top", "scaley_top", 1.0f, frontTopUDMFScaleLabel, frontTopUDMFScale);
//sidedef middle
hasMiddleFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_mid", "offsety_mid", 0.0f, frontMidUDMFOffsetLabel, frontMidUDMFOffset);
hasMiddleFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_mid", "scaley_mid", 1.0f, frontMidUDMFScaleLabel, frontMidUDMFScale);
//sidedef bottom
hasBottomFields = SetPairedUDMFFieldsLabel(l.Front.Fields, "offsetx_bottom", "offsety_bottom", 0.0f, frontBottomUDMFOffsetLabel, frontBottomUDMFOffset);
hasBottomFields |= SetPairedUDMFFieldsLabel(l.Front.Fields, "scalex_bottom", "scaley_bottom", 1.0f, frontBottomUDMFScaleLabel, frontBottomUDMFScale);
//visibility
frontTopUDMFOffset.Visible = hasTopFields;
frontTopUDMFOffsetLabel.Visible = hasTopFields;
frontTopUDMFScale.Visible = hasTopFields;
frontTopUDMFScaleLabel.Visible = hasTopFields;
frontMidUDMFOffset.Visible = hasMiddleFields;
frontMidUDMFOffsetLabel.Visible = hasMiddleFields;
frontMidUDMFScale.Visible = hasMiddleFields;
frontMidUDMFScaleLabel.Visible = hasMiddleFields;
frontBottomUDMFOffset.Visible = hasBottomFields;
frontBottomUDMFOffsetLabel.Visible = hasBottomFields;
frontBottomUDMFScale.Visible = hasBottomFields;
frontBottomUDMFScaleLabel.Visible = hasBottomFields;
}
else
{
frontoffsetlabel.Text = "Front offset:";
frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
frontoffsetlabel.Enabled = true;
frontoffset.Enabled = true;
//mxd. Sector index
frontpanel.Text += ". Sector " + l.Front.Sector.Index + " ";
}
//mxd. Set texture names, update panel sizes
UpdateTexturePanel(panelFrontTop, l.Front.HighTexture, fronthighname, labelTextureFrontTop,
Math.Max(frontTopUDMFOffset.Right, frontTopUDMFScale.Right) + 4, fronthightex,
frontTopUDMFOffsetLabel.Left, hasTopFields, l.Front.HighRequired());
UpdateTexturePanel(panelFrontMid, l.Front.MiddleTexture, frontmidname, labelTextureFrontMid,
Math.Max(frontMidUDMFOffset.Right, frontMidUDMFScale.Right) + 4, frontmidtex,
frontMidUDMFOffsetLabel.Left, hasMiddleFields, l.Front.MiddleRequired());
UpdateTexturePanel(panelFrontLow, l.Front.LowTexture, frontlowname, labelTextureFrontBottom,
Math.Max(frontBottomUDMFOffset.Right, frontBottomUDMFScale.Right) + 4, frontlowtex,
frontBottomUDMFOffsetLabel.Left, hasBottomFields, l.Front.LowRequired());
//mxd. Resize panel
flowLayoutPanelFront.Width = panelFrontLow.Right;
frontpanel.Width = flowLayoutPanelFront.Width + flowLayoutPanelFront.Left * 2 - 4;
}
else
{
// Show no info
if(General.Map.UDMF) //mxd
{
frontoffsetlabel.Text = "Front light:";
frontoffset.Text = "--";
}
else
{
frontoffsetlabel.Text = "Front offset:";
frontoffset.Text = "--, --";
}
frontoffsetlabel.Enabled = false;
frontoffset.Enabled = false;
fronthightex.BackgroundImage = null;
frontmidtex.BackgroundImage = null;
frontlowtex.BackgroundImage = null;
frontpanel.Visible = false; //mxd
}
// Back size available?
if(l.Back != null)
{
//mxd. Extended info shown?
bool hasTopFields = false;
bool hasMiddleFields = false;
bool hasBottomFields = false;
// Show sidedef info
backpanel.Visible = true; //mxd
backpanel.Text = " Back Sidedef " + l.Back.Index;
//mxd
if(General.Map.UDMF)
{
//light
backoffsetlabel.Text = "Back light:";
SetUDMFLight(l.Back, backoffsetlabel, backoffset);
//global offset, sector index
backpanel.Text += ". Offset " + l.Back.OffsetX + ", " + l.Back.OffsetY + ". Sector " + l.Back.Sector.Index + " ";
//sidedef top
hasTopFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_top", "offsety_top", 0f, backTopUDMFOffsetLabel, backTopUDMFOffset);
hasTopFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_top", "scaley_top", 1.0f, backTopUDMFScaleLabel, backTopUDMFScale);
//sidedef middle
hasMiddleFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_mid", "offsety_mid", 0f, backMidUDMFOffsetLabel, backMidUDMFOffset);
hasMiddleFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_mid", "scaley_mid", 1.0f, backMidUDMFScaleLabel, backMidUDMFScale);
//sidedef bottom
hasBottomFields = SetPairedUDMFFieldsLabel(l.Back.Fields, "offsetx_bottom", "offsety_bottom", 0f, backBottomUDMFOffsetLabel, backBottomUDMFOffset);
hasBottomFields |= SetPairedUDMFFieldsLabel(l.Back.Fields, "scalex_bottom", "scaley_bottom", 1.0f, backBottomUDMFScaleLabel, backBottomUDMFScale);
//visibility
backTopUDMFOffset.Visible = hasTopFields;
backTopUDMFOffsetLabel.Visible = hasTopFields;
backTopUDMFScale.Visible = hasTopFields;
backTopUDMFScaleLabel.Visible = hasTopFields;
backMidUDMFOffset.Visible = hasMiddleFields;
backMidUDMFOffsetLabel.Visible = hasMiddleFields;
backMidUDMFScale.Visible = hasMiddleFields;
backMidUDMFScaleLabel.Visible = hasMiddleFields;
backBottomUDMFOffset.Visible = hasBottomFields;
backBottomUDMFOffsetLabel.Visible = hasBottomFields;
backBottomUDMFScale.Visible = hasBottomFields;
backBottomUDMFScaleLabel.Visible = hasBottomFields;
}
else
{
backoffsetlabel.Text = "Back offset:";
backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
backoffsetlabel.Enabled = true;
backoffset.Enabled = true;
// Sector index
backpanel.Text += ". Sector " + l.Back.Sector.Index + " ";
}
//mxd. Set texture names, update panel sizes
UpdateTexturePanel(panelBackTop, l.Back.HighTexture, backhighname, labelTextureBackTop,
Math.Max(backTopUDMFOffset.Right, backTopUDMFScale.Right) + 4, backhightex,
backTopUDMFOffsetLabel.Left, hasTopFields, l.Back.HighRequired());
UpdateTexturePanel(panelBackMid, l.Back.MiddleTexture, backmidname, labelTextureBackMid,
Math.Max(backMidUDMFOffset.Right, backMidUDMFScale.Right) + 4, backmidtex,
backMidUDMFOffsetLabel.Left, hasMiddleFields, l.Back.MiddleRequired());
UpdateTexturePanel(panelBackLow, l.Back.LowTexture, backlowname, labelTextureBackBottom,
Math.Max(backBottomUDMFOffset.Right, backBottomUDMFScale.Right) + 4, backlowtex,
backBottomUDMFOffsetLabel.Left, hasBottomFields, l.Back.LowRequired());
//mxd. Resize panel
flowLayoutPanelBack.Width = panelBackLow.Right;
backpanel.Width = flowLayoutPanelBack.Width + flowLayoutPanelBack.Left * 2 - 4;
}
else
{
// Show no info
if(General.Map.UDMF) //mxd
{
backoffsetlabel.Text = "Back light:";
backoffset.Text = "--";
}
else
{
backoffsetlabel.Text = "Back offset:";
backoffset.Text = "--, --";
}
backoffsetlabel.Enabled = false;
backoffset.Enabled = false;
backhightex.BackgroundImage = null;
backmidtex.BackgroundImage = null;
backlowtex.BackgroundImage = null;
backpanel.Visible = false; //mxd
}
//mxd. Flags
Dictionary<string, string> activations = new Dictionary<string, string>(StringComparer.Ordinal);
foreach(LinedefActivateInfo ai in General.Map.Config.LinedefActivates)
activations.Add(ai.Key, ai.Title);
flags.Items.Clear();
foreach(KeyValuePair<string, bool> group in l.Flags)
{
if(group.Value)
{
ListViewItem item;
if (General.Map.Config.LinedefFlags.ContainsKey(group.Key))
item = new ListViewItem(General.Map.Config.LinedefFlags[group.Key]);
else if (activations.ContainsKey(group.Key))
item = new ListViewItem(activations[group.Key]);
else
item = new ListViewItem(group.Key);
item.Checked = true;
flags.Items.Add(item);
}
}
//mxd. Flags panel visibility and size
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
int itemWidth = flags.Items[0].GetBounds(ItemBoundsPortion.Entire).Width;
if(itemWidth == 0) itemWidth = 96;
flags.Width = itemWidth * (int)Math.Ceiling(flags.Items.Count / 5.0f);
flagsPanel.Width = flags.Width + flags.Left * 2;
}
// Show the whole thing
this.Show();
this.Update();
}
private static void UpdateTexturePanel(Panel panel, string texturename, Label texturenamelabel, Label sizelabel, int maxlabelright, Panel image, int sizeref, bool extendedinfoshown, bool required)
{
// Set texture name
texturenamelabel.Text = texturename;
// And image
DisplayTextureImage(image, sizelabel, texturename, required);
//Reposition texture name label?
if(texturenamelabel.Width < image.Width + 2)
texturenamelabel.Location = new Point(image.Location.X + (image.Width - texturenamelabel.Width) / 2, texturenamelabel.Location.Y);
else
texturenamelabel.Location = new Point(image.Location.X, texturenamelabel.Location.Y);
// Resize panel
if(!extendedinfoshown)
panel.Width = Math.Max(texturenamelabel.Right + image.Location.X + 1, sizeref);
else
panel.Width = Math.Max(texturenamelabel.Right, maxlabelright) + image.Location.X;
}
//mxd
private static bool SetPairedUDMFFieldsLabel(UniFields fields, string paramX, string paramY, float defaultvalue, Label namelabel, Label valuelabel)
{
float x = UDMFTools.GetFloat(fields, paramX, defaultvalue);
float y = UDMFTools.GetFloat(fields, paramY, defaultvalue);
if(fields.ContainsKey(paramX)) x = (float)fields[paramX].Value;
if(fields.ContainsKey(paramY)) y = (float)fields[paramY].Value;
if(x != defaultvalue || y != defaultvalue)
{
valuelabel.Text = String.Format("{0:0.##}", x) + ", " + String.Format("{0:0.##}", y);
valuelabel.Enabled = true;
namelabel.Enabled = true;
}
else
{
valuelabel.Text = "--, --";
valuelabel.Enabled = false;
namelabel.Enabled = false;
}
return valuelabel.Enabled;
}
//mxd
private static void SetUDMFLight(Sidedef sd, Label label, Label value)
{
if(sd.Fields.ContainsKey("light"))
{
int light = (int)sd.Fields["light"].Value;
if (sd.Fields.ContainsKey("lightabsolute") && Boolean.Parse(sd.Fields["lightabsolute"].Value.ToString()))
value.Text = light + " (abs.)";
else
value.Text = light + " (" + Math.Min(255, Math.Max(0, (light + sd.Sector.Brightness))) + ")";
value.Enabled = true;
label.Enabled = true;
}
else
{
value.Text = "--";
label.Enabled = false;
value.Enabled = false;
}
}
//mxd
private static void SetArgumentText(ArgumentInfo info, Label label, int value)
{
TypeHandler th = General.Types.GetArgumentHandler(info);
th.SetValue(value);
label.Text = th.GetStringValue();
if(value < 1 || !General.Map.Options.TagLabels.ContainsKey(value)) return;
if(th is ThingTagHandler || th is LinedefTagHandler || th is SectorTagHandler)
label.Text += " (" + General.Map.Options.TagLabels[value] + ")";
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
fronthightex.BackgroundImage = null;
frontmidtex.BackgroundImage = null;
frontlowtex.BackgroundImage = null;
backhightex.BackgroundImage = null;
backmidtex.BackgroundImage = null;
backlowtex.BackgroundImage = null;
}
// Call base
base.OnVisibleChanged(e);
}
// This shows a sidedef texture in a panel
private static void DisplayTextureImage(Panel panel, Label sizelabel, string name, bool required)
{
// Check if name is a "none" texture
if((name.Length < 1) || (name == "-"))
{
sizelabel.Visible = false; //mxd
// Determine image to show
if(required)
General.DisplayZoomedImage(panel, Properties.Resources.MissingTexture);
else
panel.BackgroundImage = null;
}
else
{
//mxd
ImageData texture = General.Map.Data.GetTextureImage(name);
if(General.Settings.ShowTextureSizes && texture.ImageState == ImageLoadState.Ready && !(texture is UnknownImage))
{
sizelabel.Visible = true;
sizelabel.Text = texture.ScaledWidth + "x" + texture.ScaledHeight;
}
else
{
sizelabel.Visible = false;
}
// Set the image
General.DisplayZoomedImage(panel, texture.GetPreview());
}
}
}
}