UltimateZoneBuilder/Source/Core/Actions
MaxED 99f3ba2844 Changed long texture names handling. Texture names conversion is no longer required.
Texture browser form: added "Long texture names" check-box. It can be used to toggle between displaying long and short texture names.
Texture browser form: added "Show image size" check-box.
Texture browser form: image size is now shown differently.
Image Selector: added a button to toggle between long and short texture name.
Linedef info panel: long texture names are now displayed properly.
Sector info panel: long texture names are now displayed properly.
Fixed: "Save Screenshot" and "Save Edit Area Screenshot" actions were triggered multiple times when a child window was open.
Fixed: used textures should be always updated after using "Change map in current WAD" action.
Fixed, "Change map in current WAD": fixed a crash when trying to switch from a map with missing game configuration path.
Updated ZDoom_ACS.cfg.
2014-12-03 09:06:05 +00:00
..
Action.cs Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well. 2014-02-18 14:04:14 +00:00
ActionAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ActionDelegate.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ActionManager.cs Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
BeginActionAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EndActionAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
HintsManager.cs A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
KeyControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MouseInput.cs Reformatted debug output from previous commit so it no longer generates compilation warnings when compiling in Release mode. 2014-09-17 13:16:11 +00:00
SpecialKeys.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00