mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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1.6 KiB
Executable file
1.6 KiB
Executable file
System requirements:
- 2.4 GHz CPU or faster (multi-core recommended)
- Windows 7 or above
- Graphics card with OpenGL 3.2 support
Required software on Windows:
Building on Linux:
These instructions are for Debian-based distros and were tested with Debian 10 and Ubuntu 18.04. For others it should be similar.
Note: this is experimental. None of the developers are using Linux as a desktop OS, so you're pretty much on your own if you encounter any problems with running the application.
- Install Mono. The
mono-complete
package from the Debian repo doesn't includemsbuild
, so you have to installmono-complete
by following the instructions on the Mono project's website: https://www.mono-project.com/download/stable/#download-lin - Install additional required packages:
sudo apt install make g++ git libx11-dev mesa-common-dev
- Go to a directory of your choice and clone the repository (it'll automatically create an
UltimateZoneBuilder
directory in the current directory):git clone https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
- Compile UDB:
cd UltimateZoneBuilder && make
- Run UDB:
cd Build && ./builder
Links:
Ultimate Doom Builder:
More detailed info can be found in the editor documentation (Refmanual.chm)