UltimateZoneBuilder/Build/Sprites
2013-08-21 12:09:40 +00:00
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Action.png @ I love pixel perfection 2009-07-29 11:31:49 +00:00
Actor.png Linedef flags were not translated properly when a map format was changed to/from UDMF. 2013-05-27 12:20:15 +00:00
ActorMover.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Anchor.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Arrow.png sprite icons 2008-12-11 06:52:49 +00:00
Bridge.png GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
Camera.png GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
DeepWater.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Dog.png Fixed 2 non existent sprites in ZDoom_things.cfg (yay previous commit is working :) ). 2013-08-21 12:09:40 +00:00
InterpolationPoint.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
InterpolationSpecial.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Light.png Added some missing Skulltag things (thanks StrikerMan780) 2010-08-11 19:47:48 +00:00
MapSpot.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
MapSpotGravity.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
PathFollower.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
PointPuller.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
PointPusher.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Portal_lower.png Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form. 2012-09-16 19:54:16 +00:00
Portal_upper.png Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form. 2012-09-16 19:54:16 +00:00
Secret.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
SilentSector.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
SkyboxPicker.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
SkyboxViewpoint.png Updated ZDoom ACC to 1.53 2012-08-30 23:28:45 +00:00
Slope.png GZDoom Builder 1.12d: 2012-08-10 12:08:08 +00:00
Sound.png sprite icons 2008-12-11 06:52:49 +00:00
Target.png Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures. 2012-09-05 10:31:32 +00:00