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Action.png
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@ I love pixel perfection
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2009-07-29 11:31:49 +00:00 |
Actor.png
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Linedef flags were not translated properly when a map format was changed to/from UDMF.
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2013-05-27 12:20:15 +00:00 |
ActorMover.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
Anchor.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
Arrow.png
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sprite icons
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2008-12-11 06:52:49 +00:00 |
Bridge.png
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GZDoom Builder 1.12d:
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2012-08-10 12:08:08 +00:00 |
Camera.png
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GZDoom Builder 1.12d:
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2012-08-10 12:08:08 +00:00 |
DeepWater.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
Dog.png
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Fixed 2 non existent sprites in ZDoom_things.cfg (yay previous commit is working :) ).
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2013-08-21 12:09:40 +00:00 |
InterpolationPoint.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
InterpolationSpecial.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
Light.png
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Added some missing Skulltag things (thanks StrikerMan780)
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2010-08-11 19:47:48 +00:00 |
MapSpot.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
MapSpotGravity.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
PathFollower.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
PointPuller.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
PointPusher.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
Portal_lower.png
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Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form.
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2012-09-16 19:54:16 +00:00 |
Portal_upper.png
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Z-height of a thing can now be changed in absolute and relative mode in Thing Edit form.
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2012-09-16 19:54:16 +00:00 |
Secret.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
SilentSector.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
SkyboxPicker.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
SkyboxViewpoint.png
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Updated ZDoom ACC to 1.53
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2012-08-30 23:28:45 +00:00 |
Slope.png
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GZDoom Builder 1.12d:
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2012-08-10 12:08:08 +00:00 |
Sound.png
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sprite icons
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2008-12-11 06:52:49 +00:00 |
Target.png
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Fixed severe lags during Texture Browser opening when resource wad for current texture had lots of textures.
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2012-09-05 10:31:32 +00:00 |