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BitmapImage.cs
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GZDoom Builder 1.07
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2012-06-01 19:53:14 +00:00 |
ColorImage.cs
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- Fixed some visual mode editing bugs
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2009-05-04 06:13:56 +00:00 |
ColormapImage.cs
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- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
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2010-01-02 20:22:05 +00:00 |
DataLocation.cs
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Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
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2011-07-26 20:06:38 +00:00 |
DataLocationList.cs
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Added -strictpatches command line parameter to indicate strict patches loading for the WAD file loaded from command line
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2011-07-26 20:06:38 +00:00 |
DataManager.cs
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GZDoom Builder 1.12b:
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2012-08-05 19:18:05 +00:00 |
DataReader.cs
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
DirectoryReader.cs
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GZDoom Builder 1.12d:
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2012-08-10 12:08:08 +00:00 |
DynamicBitmapImage.cs
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GZDoom Builder 1.07
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2012-06-01 19:53:14 +00:00 |
FileImage.cs
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GZDoom Builder 1.12b:
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2012-08-05 19:18:05 +00:00 |
FlatImage.cs
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- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
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2010-01-02 20:22:05 +00:00 |
HighResImage.cs
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
ImageData.cs
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GZDoom Builder 1.12b:
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2012-08-05 19:18:05 +00:00 |
ImageDataFormat.cs
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GZDoom Builder 1.12b:
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2012-08-05 19:18:05 +00:00 |
ImageLoadState.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PatchNames.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PK3FileImage.cs
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
PK3Reader.cs
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GZDoom Builder 1.12e:
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2012-08-14 12:47:27 +00:00 |
PK3StructuredReader.cs
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Added palette size check to prevent crash if palette is corrupted
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2012-08-24 01:18:25 +00:00 |
Playpal.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PreviewManager.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ResourceImage.cs
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GZDoom Builder 1.07
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2012-06-01 19:53:14 +00:00 |
SimpleTextureImage.cs
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- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
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2010-01-02 20:22:05 +00:00 |
SpriteImage.cs
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- Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight
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2010-01-02 20:22:05 +00:00 |
TextureImage.cs
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
TexturePatch.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
UnknownImage.cs
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
WADReader.cs
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GZDoom Builder 1.12b:
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2012-08-05 19:18:05 +00:00 |