UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks/ResultInvalidPolyobjectThings.cs
MaxED a9c64fe521 Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2016-04-01 10:49:19 +00:00

89 lines
2.1 KiB
C#

#region ================== Namespaces
using System;
using System.Collections.Generic;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
public class ResultInvalidPolyobjectThings : ErrorResult
{
#region ================== Variables
private readonly List<Thing> things;
private readonly string thingsinfo;
#endregion
#region ================== Properties
public override int Buttons { get { return 0; } }
#endregion
#region ================== Constructor / Destructor
public ResultInvalidPolyobjectThings(List<Thing> things, string details)
{
// Initialize
this.things = things;
this.hidden = true;
foreach(Thing t in things)
{
this.viewobjects.Add(t);
this.hidden &= t.IgnoredErrorChecks.Contains(this.GetType());
}
if(things.Count == 1)
{
thingsinfo = "Incorrect Polyobject setup for thing " + things[0].Index;
}
else
{
thingsinfo = "Incorrect Polyobject setup for things " + things[0].Index;
for(int i = 1; i < things.Count - 1; i++) thingsinfo += ", " + things[i].Index;
thingsinfo += " and " + things[things.Count - 1].Index;
}
this.description = thingsinfo + ": " + details;
}
#endregion
#region ================== Methods
// This sets if this result is displayed in ErrorCheckForm (mxd)
internal override void Hide(bool hide)
{
hidden = hide;
Type t = this.GetType();
if(hide)
{
foreach(Thing thing in things) thing.IgnoredErrorChecks.Add(t);
}
else
{
foreach(Thing thing in things)
if(thing.IgnoredErrorChecks.Contains(t)) thing.IgnoredErrorChecks.Remove(t);
}
}
// This must return the string that is displayed in the listbox
public override string ToString()
{
return thingsinfo;
}
// Rendering
public override void RenderOverlaySelection(IRenderer2D renderer)
{
foreach(Thing thing in things)
renderer.RenderThing(thing, General.Colors.Selection, General.Settings.ActiveThingsAlpha);
}
#endregion
}
}