..
ClipboardStreamReader.cs
Added, Edit Sectors window: added UI for floor/ceiling portals.
2016-10-11 12:58:35 +00:00
ClipboardStreamWriter.cs
Added, Edit Sectors window: added UI for floor/ceiling portals.
2016-10-11 12:58:35 +00:00
ClippedStream.cs
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2016-03-18 12:52:12 +00:00
Configuration.cs
Cosmetic: changed ' to " in the most of Error and Warning messages.
2016-02-22 08:04:06 +00:00
DeserializerStream.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
DirectoryFileEntry.cs
Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration.
2014-10-07 00:23:02 +00:00
DirectoryFilesList.cs
Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources.
2016-10-24 19:19:11 +00:00
DoomColormapReader.cs
Fixed the editor crashing/locking up when trying to read TEXTUREX patch containing invalid data.
2016-10-28 21:07:33 +00:00
DoomFlatReader.cs
Fixed the editor crashing/locking up when trying to read TEXTUREX patch containing invalid data.
2016-10-28 21:07:33 +00:00
DoomMapSetIO.cs
DECORATE and MAPINFO parsers: added editor number range check.
2016-02-28 21:21:50 +00:00
DoomPictureReader.cs
Fixed the editor crashing/locking up when trying to read TEXTUREX patch containing invalid data.
2016-10-28 21:07:33 +00:00
FileImageReader.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
HexenMapSetIO.cs
DECORATE and MAPINFO parsers: added editor number range check.
2016-02-28 21:21:50 +00:00
IImageReader.cs
Changed: both DoomTexture and DoomFlat formats should be checked when determining an image format if "Mix textures and flats" flag is set.
2014-10-12 21:59:16 +00:00
IMapSetIO.cs
Removed "Paste Properties Options" action.
2015-10-09 12:38:12 +00:00
IReadWriteStream.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
Lump.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
MapSetIO.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
SerializerStream.cs
Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
2016-02-01 22:04:00 +00:00
UniversalCollection.cs
Removed a metric ton of unused "using" directives from Core.
2013-04-11 11:04:16 +00:00
UniversalEntry.cs
Cosmetic: changed ' to " in the most of Error and Warning messages.
2016-02-22 08:04:06 +00:00
UniversalMapSetIO.cs
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2016-03-18 12:52:12 +00:00
UniversalParser.cs
Cosmetic: changed ' to " in some more Error and Warning messages.
2016-03-08 20:41:06 +00:00
UniversalStreamReader.cs
Added, Edit Sectors window: added UI for floor/ceiling portals.
2016-10-11 12:58:35 +00:00
UniversalStreamWriter.cs
Added, Edit Sectors window: added UI for floor/ceiling portals.
2016-10-11 12:58:35 +00:00
UnknownImageReader.cs
ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
2015-12-27 21:54:50 +00:00
WAD.cs
Added, Script Editor: unreferenced ACS files are now shown in the Resources list.
2016-11-24 21:09:24 +00:00