mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
5e52082409
Event lines for "event activators" (ActorMover, Camera and things with Thing_SetGoal special) are now drawn with different color. Fixed a crash when a Thing with arguments is pasted in Visual modes. Several other small fixes. Fixed config error in ZDoom_things.cfg. Fixed config error in ZDoom_ACS.cfg
838 lines
23 KiB
C#
838 lines
23 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Text;
|
|
using System.Globalization;
|
|
using System.Collections;
|
|
using System.Collections.Specialized;
|
|
using System.Collections.Generic;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.IO
|
|
{
|
|
public sealed class UniversalParser
|
|
{
|
|
#region ================== Constants
|
|
|
|
// Path seperator
|
|
public const string DEFAULT_SEPERATOR = ".";
|
|
|
|
// Allowed characters in a key
|
|
public const string KEY_CHARACTERS = "abcdefghijklmnopqrstuvwxyz0123456789_";
|
|
|
|
// Parse mode constants
|
|
private const int PM_NOTHING = 0;
|
|
private const int PM_ASSIGNMENT = 1;
|
|
private const int PM_NUMBER = 2;
|
|
private const int PM_STRING = 3;
|
|
private const int PM_KEYWORD = 4;
|
|
|
|
// Error strings
|
|
private const string ERROR_KEYMISSING = "Missing key name in assignment or scope.";
|
|
private const string ERROR_KEYCHARACTERS = "Invalid characters in key name.";
|
|
private const string ERROR_ASSIGNINVALID = "Invalid assignment. Missing a previous terminator symbol?";
|
|
private const string ERROR_VALUEINVALID = "Invalid value in assignment. Missing a previous terminator symbol?";
|
|
private const string ERROR_VALUETOOBIG = "Value too big.";
|
|
private const string ERROR_KEYWITHOUTVALUE = "Key has no value assigned.";
|
|
private const string ERROR_KEYWORDUNKNOWN = "Unknown keyword in assignment. Missing a previous terminator symbol?";
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
// Error result
|
|
private int cpErrorResult = 0;
|
|
private string cpErrorDescription = "";
|
|
private int cpErrorLine = 0;
|
|
|
|
// Configuration root
|
|
private UniversalCollection root = null;
|
|
|
|
// Settings
|
|
private bool strictchecking = true;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
// Properties
|
|
public int ErrorResult { get { return cpErrorResult; } }
|
|
public string ErrorDescription { get { return cpErrorDescription; } }
|
|
public int ErrorLine { get { return cpErrorLine; } }
|
|
public UniversalCollection Root { get { return root; } }
|
|
public bool StrictChecking { get { return strictchecking; } set { strictchecking = value; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Destructor
|
|
|
|
// Constructor
|
|
public UniversalParser()
|
|
{
|
|
// Standard new configuration
|
|
NewConfiguration();
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
// Constructor to load a file immediately
|
|
public UniversalParser(string filename)
|
|
{
|
|
// Load configuration from file
|
|
LoadConfiguration(filename);
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Private Methods
|
|
|
|
// This returns a string added with escape characters
|
|
private string EscapedString(string str)
|
|
{
|
|
// Replace the \ with \\ first!
|
|
str = str.Replace("\\", "\\\\");
|
|
str = str.Replace("\n", "\\n");
|
|
str = str.Replace("\r", "\\r");
|
|
str = str.Replace("\t", "\\t");
|
|
str = str.Replace("\"", "\\\"");
|
|
|
|
// Return result
|
|
return str;
|
|
}
|
|
|
|
|
|
// This raises an error
|
|
private void RaiseError(int line, string description)
|
|
{
|
|
// Raise error
|
|
cpErrorResult = 1;
|
|
cpErrorDescription = description;
|
|
cpErrorLine = line;
|
|
}
|
|
|
|
|
|
// This validates a given key and sets
|
|
// error properties if key is invalid and errorline > -1
|
|
private bool ValidateKey(string key, int errorline)
|
|
{
|
|
bool validateresult = true;
|
|
|
|
// Check if key is an empty string
|
|
if(key.Length == 0)
|
|
{
|
|
// ERROR: Missing key name in statement
|
|
if(errorline > -1) RaiseError(errorline, ERROR_KEYMISSING);
|
|
validateresult = false;
|
|
}
|
|
else
|
|
{
|
|
// Only when strict checking
|
|
if(strictchecking)
|
|
{
|
|
// Check if all characters are valid
|
|
foreach(char c in key)
|
|
{
|
|
if(KEY_CHARACTERS.IndexOf(c) == -1)
|
|
{
|
|
// ERROR: Invalid characters in key name
|
|
if(errorline > -1) RaiseError(errorline, ERROR_KEYCHARACTERS);
|
|
validateresult = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return result
|
|
return validateresult;
|
|
}
|
|
|
|
|
|
// This parses a structure in the given data starting
|
|
// from the given pos and line and updates pos and line.
|
|
private UniversalCollection InputStructure(ref string data, ref int pos, ref int line)
|
|
{
|
|
char c = '\0'; // current data character
|
|
int pm = PM_NOTHING; // current parse mode
|
|
string key = "", val = ""; // current key and value beign built
|
|
bool escape = false; // escape sequence?
|
|
bool endofstruct = false; // true as soon as this level struct ends
|
|
UniversalCollection cs = new UniversalCollection();
|
|
|
|
// Go through all of the data until
|
|
// the end or until the struct closes
|
|
// or when an arror occurred
|
|
while ((pos < data.Length) && (cpErrorResult == 0) && (endofstruct == false))
|
|
{
|
|
// Get current character
|
|
c = data[pos];
|
|
|
|
// ================ What parse mode are we at?
|
|
if(pm == PM_NOTHING)
|
|
{
|
|
// Now check what character this is
|
|
switch(c)
|
|
{
|
|
case '{': // Begin of new struct
|
|
|
|
// Validate key
|
|
if(ValidateKey(key.Trim(), line))
|
|
{
|
|
// Next character
|
|
pos++;
|
|
|
|
// Parse this struct and add it
|
|
cs.Add(new UniversalEntry(key.Trim(), InputStructure(ref data, ref pos, ref line)));
|
|
|
|
// Check the last character
|
|
pos--;
|
|
|
|
// Reset the key
|
|
key = "";
|
|
}
|
|
|
|
// Leave switch
|
|
break;
|
|
|
|
case '}': // End of this struct
|
|
|
|
// Stop parsing in this struct
|
|
endofstruct = true;
|
|
|
|
// Leave the loop
|
|
break;
|
|
|
|
case '=': // Assignment
|
|
|
|
// Validate key
|
|
if(ValidateKey(key.Trim(), line))
|
|
{
|
|
// Now parsing assignment
|
|
pm = PM_ASSIGNMENT;
|
|
}
|
|
|
|
// Leave switch
|
|
break;
|
|
|
|
case ';': // Terminator
|
|
|
|
// Validate key
|
|
if(ValidateKey(key.Trim(), line))
|
|
{
|
|
// Error: No value
|
|
RaiseError(line, ERROR_KEYWITHOUTVALUE);
|
|
}
|
|
|
|
// Leave switch
|
|
break;
|
|
|
|
case '\n': // New line
|
|
|
|
// Count the line
|
|
line++;
|
|
|
|
// Add this to the key as a space.
|
|
// Spaces are not allowed, but it will be trimmed
|
|
// when its the first or last character.
|
|
key += " ";
|
|
|
|
// Leave switch
|
|
break;
|
|
|
|
case '\\': // Possible comment
|
|
case '/':
|
|
|
|
// Check for the line comment //
|
|
if(data.Substring(pos, 2) == "//")
|
|
{
|
|
// Find the next line
|
|
int np = data.IndexOf("\n", pos);
|
|
|
|
// Next line found?
|
|
if(np > -1)
|
|
{
|
|
// Count the line
|
|
line++;
|
|
|
|
// Skip everything on this line
|
|
pos = np;
|
|
}
|
|
else
|
|
{
|
|
// No end of line
|
|
// Skip everything else
|
|
pos = data.Length;
|
|
}
|
|
}
|
|
// Check for the block comment /* */
|
|
else if(data.Substring(pos, 2) == "/*")
|
|
{
|
|
// Find the next closing block comment
|
|
int np = data.IndexOf("*/", pos);
|
|
|
|
// Closing block comment found?
|
|
if(np > -1)
|
|
{
|
|
// Count the lines in the block comment
|
|
string blockdata = data.Substring(pos, np - pos + 2);
|
|
line += (blockdata.Split("\n".ToCharArray()).Length - 1);
|
|
|
|
// Skip everything in this block
|
|
pos = np + 1;
|
|
}
|
|
else
|
|
{
|
|
// No end of line
|
|
// Skip everything else
|
|
pos = data.Length;
|
|
}
|
|
}
|
|
|
|
// Leave switch
|
|
break;
|
|
|
|
default: // Everything else
|
|
|
|
// Add character to key
|
|
key += c.ToString(CultureInfo.InvariantCulture).ToLowerInvariant();
|
|
|
|
// Leave switch
|
|
break;
|
|
}
|
|
}
|
|
// ================ Parsing an assignment
|
|
else if(pm == PM_ASSIGNMENT)
|
|
{
|
|
// Check for string opening
|
|
if(c == '\"')
|
|
{
|
|
// Now parsing string
|
|
pm = PM_STRING;
|
|
}
|
|
// Check for numeric character
|
|
else if("0123456789-.&".IndexOf(c.ToString(CultureInfo.InvariantCulture)) > -1)
|
|
{
|
|
// Now parsing number
|
|
pm = PM_NUMBER;
|
|
|
|
// Go one byte back, because this
|
|
// byte is part of the number!
|
|
pos--;
|
|
}
|
|
// Check for new line
|
|
else if(c == '\n')
|
|
{
|
|
// Count the new line
|
|
line++;
|
|
}
|
|
// Check if assignment ends
|
|
else if(c == ';')
|
|
{
|
|
// End of assignment
|
|
pm = PM_NOTHING;
|
|
|
|
// Remove this if it causes problems
|
|
key = "";
|
|
val = "";
|
|
}
|
|
// Otherwise (if not whitespace) it will be a keyword
|
|
else if((c != ' ') && (c != '\t'))
|
|
{
|
|
// Now parsing a keyword
|
|
pm = PM_KEYWORD;
|
|
|
|
// Go one byte back, because this
|
|
// byte is part of the keyword!
|
|
pos--;
|
|
}
|
|
}
|
|
// ================ Parsing a number
|
|
else if(pm == PM_NUMBER)
|
|
{
|
|
// Check if number ends here
|
|
if(c == ';')
|
|
{
|
|
// Hexadecimal?
|
|
if((val.Length > 2) && val.StartsWith("0x", StringComparison.InvariantCultureIgnoreCase))
|
|
{
|
|
int ival = 0;
|
|
long lval = 0;
|
|
|
|
// Convert to int
|
|
try
|
|
{
|
|
// Convert to value
|
|
ival = System.Convert.ToInt32(val.Substring(2).Trim(), 16);
|
|
|
|
// Add it to struct
|
|
cs.Add(new UniversalEntry(key.Trim(), ival));
|
|
}
|
|
catch(System.OverflowException)
|
|
{
|
|
// Too large for Int32, try Int64
|
|
try
|
|
{
|
|
// Convert to value
|
|
lval = System.Convert.ToInt64(val.Substring(2).Trim(), 16);
|
|
|
|
// Add it to struct
|
|
cs.Add(new UniversalEntry(key.Trim(), lval));
|
|
}
|
|
catch(System.OverflowException)
|
|
{
|
|
// Too large for Int64, return error
|
|
RaiseError(line, ERROR_VALUETOOBIG);
|
|
}
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
}
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
}
|
|
// Floating point?
|
|
else if(val.IndexOf(".") > -1)
|
|
{
|
|
float fval = 0;
|
|
|
|
// Convert to float (remove the f first)
|
|
try { fval = System.Convert.ToSingle(val.Trim(), CultureInfo.InvariantCulture); }
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
|
|
// Add it to struct
|
|
cs.Add(new UniversalEntry(key.Trim(), fval));
|
|
}
|
|
else
|
|
{
|
|
int ival = 0;
|
|
long lval = 0;
|
|
|
|
// Convert to int
|
|
try
|
|
{
|
|
// Convert to value
|
|
ival = System.Convert.ToInt32(val.Trim(), CultureInfo.InvariantCulture);
|
|
|
|
// Add it to struct
|
|
cs.Add(new UniversalEntry(key.Trim(), ival));
|
|
}
|
|
catch(System.OverflowException)
|
|
{
|
|
// Too large for Int32, try Int64
|
|
try
|
|
{
|
|
// Convert to value
|
|
lval = System.Convert.ToInt64(val.Trim(), CultureInfo.InvariantCulture);
|
|
|
|
// Add it to struct
|
|
cs.Add(new UniversalEntry(key.Trim(), lval));
|
|
}
|
|
catch(System.OverflowException)
|
|
{
|
|
// Too large for Int64, return error
|
|
RaiseError(line, ERROR_VALUETOOBIG);
|
|
}
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
}
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
}
|
|
|
|
// Reset key and value
|
|
key = "";
|
|
val = "";
|
|
|
|
// End of assignment
|
|
pm = PM_NOTHING;
|
|
}
|
|
// Check for new line
|
|
else if(c == '\n')
|
|
{
|
|
// Count the new line
|
|
line++;
|
|
}
|
|
// Everything else is part of the value
|
|
else
|
|
{
|
|
val += c.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
}
|
|
// ================ Parsing a string
|
|
else if(pm == PM_STRING)
|
|
{
|
|
// Check if in an escape sequence
|
|
if(escape)
|
|
{
|
|
// What character?
|
|
switch(c)
|
|
{
|
|
case '\\': val += "\\"; break;
|
|
case 'n': val += "\n"; break;
|
|
case '\"': val += "\""; break;
|
|
case 'r': val += "\r"; break;
|
|
case 't': val += "\t"; break;
|
|
default:
|
|
|
|
// Is it a number?
|
|
if("0123456789".IndexOf(c.ToString(CultureInfo.InvariantCulture)) > -1)
|
|
{
|
|
int vv = 0;
|
|
char vc = '0';
|
|
|
|
// Convert the next 3 characters to a number
|
|
string v = data.Substring(pos, 3);
|
|
try { vv = System.Convert.ToInt32(v.Trim(), CultureInfo.InvariantCulture); }
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
|
|
// Convert the number to a char
|
|
try { vc = System.Convert.ToChar(vv, CultureInfo.InvariantCulture); }
|
|
catch(System.FormatException)
|
|
{
|
|
// ERROR: Invalid value in assignment
|
|
RaiseError(line, ERROR_VALUEINVALID);
|
|
}
|
|
|
|
// Add the char
|
|
val += vc.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
else
|
|
{
|
|
// Add the character as it is
|
|
val += c.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
// Leave switch
|
|
break;
|
|
}
|
|
|
|
// End of escape sequence
|
|
escape = false;
|
|
}
|
|
else
|
|
{
|
|
// Check for sequence start
|
|
if(c == '\\')
|
|
{
|
|
// Next character is of escape sequence
|
|
escape = true;
|
|
}
|
|
// Check if string ends
|
|
else if(c == '\"')
|
|
{
|
|
// Add string to struct
|
|
cs.Add(new UniversalEntry(key.Trim(), val));
|
|
|
|
// End of assignment
|
|
pm = PM_ASSIGNMENT;
|
|
|
|
// Reset key and value
|
|
key = "";
|
|
val = "";
|
|
}
|
|
// Check for new line
|
|
else if(c == '\n')
|
|
{
|
|
// Count the new line
|
|
line++;
|
|
}
|
|
// Everything else is just part of string
|
|
else
|
|
{
|
|
// Add to value
|
|
val += c.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
}
|
|
}
|
|
// ================ Parsing a keyword
|
|
else if(pm == PM_KEYWORD)
|
|
{
|
|
// Check if keyword ends
|
|
if(c == ';')
|
|
{
|
|
// Add to the struct depending on the keyword
|
|
switch(val.Trim().ToLowerInvariant())
|
|
{
|
|
case "true":
|
|
|
|
// Add boolean true
|
|
cs.Add(new UniversalEntry(key.Trim(), true));
|
|
break;
|
|
|
|
case "false":
|
|
|
|
// Add boolean false
|
|
cs.Add(new UniversalEntry(key.Trim(), false));
|
|
break;
|
|
|
|
default:
|
|
|
|
// Unknown keyword
|
|
RaiseError(line, ERROR_KEYWORDUNKNOWN + "\nUnrecognized token: '" + val.Trim().ToLowerInvariant() + "'");
|
|
break;
|
|
}
|
|
|
|
// End of assignment
|
|
pm = PM_NOTHING;
|
|
|
|
// Reset key and value
|
|
key = "";
|
|
val = "";
|
|
}
|
|
// Check for new line
|
|
else if(c == '\n')
|
|
{
|
|
// Count the new line
|
|
line++;
|
|
}
|
|
// Everything else is just part of keyword
|
|
else
|
|
{
|
|
// Add to value
|
|
val += c.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
}
|
|
|
|
// Next character
|
|
pos++;
|
|
}
|
|
|
|
// Return the parsed result
|
|
return cs;
|
|
}
|
|
|
|
|
|
// This will create a data structure from the given object
|
|
private string OutputStructure(UniversalCollection cs, int level, string newline, bool whitespace)
|
|
{
|
|
string leveltabs = "";
|
|
string spacing = "";
|
|
StringBuilder db = new StringBuilder("");
|
|
|
|
// Check if this ConfigStruct is not empty
|
|
if(cs.Count > 0)
|
|
{
|
|
// Create whitespace
|
|
if(whitespace)
|
|
{
|
|
for(int i = 0; i < level; i++) leveltabs += "\t";
|
|
spacing = " ";
|
|
}
|
|
|
|
// Get enumerator
|
|
IEnumerator<UniversalEntry> de = cs.GetEnumerator();
|
|
|
|
// Go for each item
|
|
for(int i = 0; i < cs.Count; i++)
|
|
{
|
|
// Go to next item
|
|
de.MoveNext();
|
|
|
|
// Check if the value if of collection type
|
|
if(de.Current.Value is UniversalCollection)
|
|
{
|
|
UniversalCollection c = (UniversalCollection)de.Current.Value;
|
|
|
|
// Output recursive structure
|
|
if(whitespace) { db.Append(leveltabs); db.Append(newline); }
|
|
db.Append(leveltabs); db.Append(de.Current.Key);
|
|
if(!string.IsNullOrEmpty(c.Comment))
|
|
{
|
|
if(whitespace) db.Append("\t");
|
|
db.Append("// " + c.Comment);
|
|
}
|
|
db.Append(newline);
|
|
db.Append(leveltabs); db.Append("{"); db.Append(newline);
|
|
db.Append(OutputStructure(c, level + 1, newline, whitespace));
|
|
db.Append(leveltabs); db.Append("}"); db.Append(newline);
|
|
if(whitespace) { db.Append(leveltabs); db.Append(newline); }
|
|
}
|
|
// Check if the value is of boolean type
|
|
else if(de.Current.Value is bool)
|
|
{
|
|
// Check value
|
|
if((bool)de.Current.Value == true)
|
|
{
|
|
// Output the keyword "true"
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing);
|
|
db.Append("="); db.Append(spacing); db.Append("true;"); db.Append(newline);
|
|
}
|
|
else
|
|
{
|
|
// Output the keyword "false"
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing);
|
|
db.Append("="); db.Append(spacing); db.Append("false;"); db.Append(newline);
|
|
}
|
|
}
|
|
// Check if value is of float type
|
|
else if(de.Current.Value is float)
|
|
{
|
|
// Output the value as float (3 decimals)
|
|
float f = (float)de.Current.Value;
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing); db.Append("=");
|
|
db.Append(spacing); db.Append(f.ToString("0.000", CultureInfo.InvariantCulture)); db.Append(";"); db.Append(newline);
|
|
}
|
|
// Check if value is of other numeric type
|
|
else if(de.Current.Value.GetType().IsPrimitive)
|
|
{
|
|
// Output the value unquoted
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing); db.Append("=");
|
|
db.Append(spacing); db.Append(String.Format(CultureInfo.InvariantCulture, "{0}", de.Current.Value)); db.Append(";"); db.Append(newline);
|
|
}
|
|
else
|
|
{
|
|
// Output the value with quotes and escape characters
|
|
db.Append(leveltabs); db.Append(de.Current.Key); db.Append(spacing); db.Append("=");
|
|
db.Append(spacing); db.Append("\""); db.Append(EscapedString(de.Current.Value.ToString())); db.Append("\";"); db.Append(newline);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Return the structure
|
|
return db.ToString();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Public Methods
|
|
|
|
// This clears the last error
|
|
public void ClearError()
|
|
{
|
|
// Clear error
|
|
cpErrorResult = 0;
|
|
cpErrorDescription = "";
|
|
cpErrorLine = 0;
|
|
}
|
|
|
|
|
|
// This creates a new configuration
|
|
public void NewConfiguration()
|
|
{
|
|
// Create new configuration
|
|
root = new UniversalCollection();
|
|
}
|
|
|
|
|
|
// This will save the current configuration to the specified file
|
|
public bool SaveConfiguration(string filename) { return SaveConfiguration(filename, "\r\n", true); }
|
|
public bool SaveConfiguration(string filename, string newline) { return SaveConfiguration(filename, newline, true); }
|
|
public bool SaveConfiguration(string filename, string newline, bool whitespace)
|
|
{
|
|
// Kill the file if it exists
|
|
if(File.Exists(filename) == true) File.Delete(filename);
|
|
|
|
// Open file stream for writing
|
|
FileStream fstream = File.OpenWrite(filename);
|
|
|
|
// Create output structure and write to file
|
|
string data = OutputConfiguration(newline, whitespace);
|
|
byte[] baData= Encoding.ASCII.GetBytes(data);
|
|
fstream.Write(baData, 0, baData.Length);
|
|
fstream.Flush();
|
|
fstream.Close();
|
|
|
|
// Return true when done, false when errors occurred
|
|
if(cpErrorResult == 0) return true; else return false;
|
|
}
|
|
|
|
|
|
// This will output the current configuration as a string
|
|
public string OutputConfiguration() { return OutputConfiguration("\r\n", true); }
|
|
public string OutputConfiguration(string newline) { return OutputConfiguration(newline, true); }
|
|
public string OutputConfiguration(string newline, bool whitespace)
|
|
{
|
|
// Simply return the configuration structure as string
|
|
return OutputStructure(root, 0, newline, whitespace);
|
|
}
|
|
|
|
|
|
// This will load a configuration from file
|
|
public bool LoadConfiguration(string filename)
|
|
{
|
|
// Check if the file is missing
|
|
if(File.Exists(filename) == false)
|
|
{
|
|
throw(new FileNotFoundException("File not found \"" + filename + "\"", filename));
|
|
}
|
|
else
|
|
{
|
|
// Load the file contents
|
|
FileStream fstream = File.OpenRead(filename);
|
|
byte[] fbuffer = new byte[fstream.Length];
|
|
fstream.Read(fbuffer, 0, fbuffer.Length);
|
|
fstream.Close();
|
|
|
|
// Convert byte array to string
|
|
string data = Encoding.ASCII.GetString(fbuffer);
|
|
|
|
// Load the configuration from this data
|
|
return InputConfiguration(data);
|
|
}
|
|
}
|
|
|
|
|
|
// This will load a configuration from string
|
|
public bool InputConfiguration(string data)
|
|
{
|
|
// Remove returns and tabs because the
|
|
// parser only uses newline for new lines.
|
|
data = data.Replace("\r", "");
|
|
data = data.Replace("\t", "");
|
|
|
|
// Clear errors
|
|
ClearError();
|
|
|
|
// Parse the data to the root structure
|
|
int pos = 0;
|
|
int line = 1;
|
|
root = InputStructure(ref data, ref pos, ref line);
|
|
|
|
// Return true when done, false when errors occurred
|
|
if(cpErrorResult == 0) return true; else return false;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|