mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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274 lines
7.1 KiB
C#
274 lines
7.1 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using Microsoft.Win32;
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using System.Diagnostics;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Controls;
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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internal partial class ActionBrowserForm : DelayedForm
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{
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// Constants
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private const int MAX_OPTIONS = 8;
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// Variables
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private int selectedaction;
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private ComboBox[] options;
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private Label[] optionlbls;
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// Properties
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public int SelectedAction { get { return selectedaction; } }
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// Constructor
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public ActionBrowserForm(int action)
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{
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TreeNode cn, n;
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GeneralizedCategory sc;
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int actionbits;
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// Initialize
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InitializeComponent();
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// Make array references for controls
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options = new ComboBox[] { option0, option1, option2, option3, option4, option5, option6, option7 };
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optionlbls = new Label[] { option0label, option1label, option2label, option3label, option4label,
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option5label, option6label, option7label };
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// Show prefixes panel only for doom type maps
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if(!General.Map.IsType(typeof(DoomMapSetIO)))
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{
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prefixespanel.Visible = false;
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actions.Height += actions.Top - prefixespanel.Top;
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actions.Top = prefixespanel.Top;
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}
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// Go for all predefined categories
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foreach(LinedefActionCategory ac in General.Map.Config.ActionCategories)
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{
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// Empty category names will not be created
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// (those actions will go in the root of the tree)
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if(ac.Title.Length > 0)
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{
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// Create category
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cn = actions.Nodes.Add(ac.Title);
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foreach(LinedefActionInfo ai in ac.Actions)
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{
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// Create action
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n = cn.Nodes.Add(ai.Title);
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n.Tag = ai;
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// This is the given action?
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if(ai.Index == action)
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{
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// Select this and expand the category
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cn.Expand();
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actions.SelectedNode = n;
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n.EnsureVisible();
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}
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}
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}
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else
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{
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// Put actions in the tree root
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foreach(LinedefActionInfo ai in ac.Actions)
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{
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// Create action
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n = actions.Nodes.Add(ai.Title);
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n.Tag = ai;
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}
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}
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}
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// Using generalized actions?
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if(General.Map.Config.GeneralizedActions)
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{
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// Add for all generalized categories to the combobox
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category.Items.AddRange(General.Map.Config.GenActionCategories.ToArray());
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// Given action is generalized?
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if(GameConfiguration.IsGeneralized(action, General.Map.Config.GenActionCategories))
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{
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// Open the generalized tab
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tabs.SelectedTab = tabgeneralized;
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// Select category
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foreach(GeneralizedCategory ac in category.Items)
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if((action >= ac.Offset) && (action < (ac.Offset + ac.Length))) category.SelectedItem = ac;
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// Anything selected?
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if(category.SelectedIndex > -1)
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{
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// Go for all options in selected category
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sc = category.SelectedItem as GeneralizedCategory;
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actionbits = action - sc.Offset;
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for(int i = 0; i < MAX_OPTIONS; i++)
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{
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// Option used?
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if(i < sc.Options.Count)
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{
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// Go for all bits
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foreach(GeneralizedBit ab in sc.Options[i].Bits)
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{
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// Select this setting if matches
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if((actionbits & ab.Index) == ab.Index) options[i].SelectedItem = ab;
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}
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}
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}
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}
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}
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}
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else
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{
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// Remove generalized tab
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tabs.TabPages.Remove(tabgeneralized);
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}
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}
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// This browses for an action
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// Returns the new action or the same action when cancelled
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public static int BrowseAction(IWin32Window owner, int action)
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{
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ActionBrowserForm f = new ActionBrowserForm(action);
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if(f.ShowDialog(owner) == DialogResult.OK) action = f.SelectedAction;
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f.Dispose();
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return action;
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}
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// OK clicked
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private void apply_Click(object sender, EventArgs e)
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{
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GeneralizedCategory sc;
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// Presume no result
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selectedaction = 0;
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// Predefined action?
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if(tabs.SelectedTab == tabactions)
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{
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// Action node selected?
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if((actions.SelectedNode != null) && (actions.SelectedNode.Tag is LinedefActionInfo))
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{
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// Our result
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selectedaction = (actions.SelectedNode.Tag as LinedefActionInfo).Index;
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}
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}
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// Generalized action
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else
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{
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// Category selected?
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if(category.SelectedIndex > -1)
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{
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// Add category bits and go for all options
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sc = category.SelectedItem as GeneralizedCategory;
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selectedaction = sc.Offset;
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for(int i = 0; i < MAX_OPTIONS; i++)
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{
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// Option used?
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if(i < sc.Options.Count)
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{
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// Add selected bits
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if(options[i].SelectedIndex > -1)
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selectedaction += (options[i].SelectedItem as GeneralizedBit).Index;
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}
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}
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}
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}
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// Done
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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// Cancel clicked
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private void cancel_Click(object sender, EventArgs e)
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{
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// Leave
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this.DialogResult = DialogResult.Cancel;
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this.Close();
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}
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// Generalized category selected
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private void category_SelectedIndexChanged(object sender, EventArgs e)
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{
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GeneralizedCategory ac;
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// Category selected?
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if(category.SelectedIndex > -1)
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{
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// Get the category
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ac = category.SelectedItem as GeneralizedCategory;
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// Go for all options
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for(int i = 0; i < MAX_OPTIONS; i++)
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{
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// Option used in selected category?
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if(i < ac.Options.Count)
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{
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// Setup controls
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optionlbls[i].Text = ac.Options[i].Name + ":";
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options[i].Items.Clear();
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options[i].Items.AddRange(ac.Options[i].Bits.ToArray());
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// Show option
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options[i].Visible = true;
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optionlbls[i].Visible = true;
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}
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else
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{
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// Hide option
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options[i].Visible = false;
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optionlbls[i].Visible = false;
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}
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}
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}
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else
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{
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// Hide all options
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for(int i = 0; i < MAX_OPTIONS; i++)
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{
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options[i].Visible = false;
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optionlbls[i].Visible = false;
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}
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}
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}
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// Double clicking on item
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private void actions_DoubleClick(object sender, EventArgs e)
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{
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// Action node selected?
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if((actions.SelectedNode != null) && (actions.SelectedNode.Tag is LinedefActionInfo))
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{
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if(apply.Enabled) apply_Click(this, EventArgs.Empty);
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}
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}
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}
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}
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