UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 948dda0406 Revision number is now also added to screenshot's filename.
Fixed a typo in the Preferences form.
2014-08-06 14:48:25 +00:00
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ClassicModes Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
ErrorChecks Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
FindReplace Find and Replace mode: added "Sector Floor Height" and "Sector Ceiling Height" search modes. 2014-04-07 08:48:02 +00:00
General Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
Interface Revision number is now also added to screenshot's filename. 2014-08-06 14:48:25 +00:00
IO A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Properties Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
Resources Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00
VisualModes Visual mode: some parts of 3d floor were shown even when it was above real ceiling/below real floor. 2014-07-18 11:25:08 +00:00
BuilderModes.csproj Sectors mode: things inside of selected sectors can be moved when dragging sectors. This behavior can be toggled by the new button on Sectors mode's toolbar. 2014-07-18 15:11:37 +00:00