mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
680 lines
12 KiB
INI
Executable file
680 lines
12 KiB
INI
Executable file
monsters
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{
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color = 12; // Light Red
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arrow = 1;
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title = "Monsters";
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width = 20;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 1;
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error = 2;
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888
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{
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title = "Dog";
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sprite = "internal:dog";
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class = "MBFHelperDog";
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width = 12;
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height = 28;
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}
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889
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{
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title = "Nightmare Spectre";
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sprite = "SARGF1";
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class = "Spectre";
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width = 30;
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}
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890
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{
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title = "PSX Spectre";
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sprite = "SARGF1";
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class = "Spectre";
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width = 30;
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}
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6304
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{
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title = "Former Human copy";
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sprite = "POSSA2A8";
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class = "ZombieMan";
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}
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6009
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{
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title = "Former Sergeant copy";
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sprite = "SPOSA2A8";
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class = "ShotgunGuy";
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}
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6301
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{
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title = "Imp copy";
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sprite = "TROOA2A8";
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class = "DoomImp";
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}
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6302
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{
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title = "Demon copy";
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width = 30;
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sprite = "SARGA2A8";
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class = "Demon";
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}
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6058
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{
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title = "Spectre copy";
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renderstyle = "translucent";
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alpha = 0.25f;
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width = 30;
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sprite = "SARGF1";
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class = "Spectre";
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}
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6306
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{
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title = "Lost Soul copy";
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width = 16;
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sprite = "SKULA8A2";
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class = "LostSoul";
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}
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6305
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{
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title = "Cacodemon copy";
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width = 31;
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sprite = "HEADA2A8";
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class = "Cacodemon";
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}
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6303
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{
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title = "Baron of Hell copy";
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width = 24;
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sprite = "BOSSA2A8";
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height = 64;
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class = "BaronOfHell";
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}
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6016
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{
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title = "Cyberdemon copy";
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width = 40;
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sprite = "CYBRA2";
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height = 110;
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class = "Cyberdemon";
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}
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6007
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{
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title = "Spider Mastermind copy";
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width = 128;
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sprite = "SPIDG2G8";
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height = 100;
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class = "SpiderMastermind";
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}
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6065
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{
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title = "Chaingunner copy";
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sprite = "CPOSA2";
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class = "ChaingunGuy";
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}
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6069
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{
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title = "Hell Knight copy";
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width = 24;
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sprite = "BOS2A2C8";
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height = 64;
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class = "HellKnight";
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}
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6068
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{
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title = "Arachnotron copy";
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width = 64;
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sprite = "BSPIA2A8";
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height = 64;
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class = "Arachnotron";
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}
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6071
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{
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title = "Pain Elemental copy";
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width = 31;
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sprite = "PAINA2A8";
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class = "PainElemental";
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}
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6066
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{
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title = "Revenant copy";
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sprite = "SKELA2D8";
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class = "Revenant";
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}
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6067
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{
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title = "Mancubus copy";
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width = 48;
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sprite = "FATTC2C8";
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height = 64;
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class = "Fatso";
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}
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6064
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{
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title = "Archvile copy";
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sprite = "VILEA2D8";
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class = "Archvile";
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}
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6084
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{
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title = "Wolfenstein SS copy";
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sprite = "SSWVA2";
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class = "WolfensteinSS";
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}
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6072
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{
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title = "Commander Keen copy";
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width = 16;
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sprite = "KEENA0";
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height = 72;
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hangs = 1;
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class = "CommanderKeen";
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}
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6088
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{
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title = "Icon of Sin copy";
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width = 16;
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sprite = "BBRNA0";
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height = 16;
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class = "BossBrain";
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}
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6089
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{
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title = "Monsters Spawner copy";
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sprite = "BOSFB0";
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locksprite = true;
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height = 32;
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class = "BossEye";
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}
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6087
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{
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title = "Monsters Target copy";
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sprite = "internal:Target";
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height = 32;
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class = "BossTarget";
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}
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}
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weapons
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{
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color = 14; // Yellow
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arrow = 0;
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title = "Weapons";
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width = 20;
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sort = 1;
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height = 25;
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hangs = 0;
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blocking = 0;
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6205
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{
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title = "Chainsaw copy";
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sprite = "CSAWA0";
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class = "Chainsaw";
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}
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6201
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{
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title = "Shotgun copy";
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sprite = "SHOTA0";
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class = "Shotgun";
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}
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6202
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{
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title = "Chaingun copy";
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sprite = "MGUNA0";
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class = "Chaingun";
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}
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6203
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{
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title = "Rocket launcher copy";
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sprite = "LAUNA0";
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class = "RocketLauncher";
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}
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6204
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{
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title = "Plasma gun copy";
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sprite = "PLASA0";
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class = "PlasmaRifle";
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}
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6206
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{
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title = "BFG9000 copy";
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sprite = "BFUGA0";
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height = 30;
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class = "BFG9000";
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}
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6082
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{
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title = "Super Shotgun copy";
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sprite = "SGN2A0";
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class = "SuperShotgun";
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}
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}
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ammunition
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{
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color = 6; // Brown
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arrow = 0;
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title = "Ammunition";
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width = 20;
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sort = 1;
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height = 16;
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blocking = 0;
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hangs = 0;
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6207
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{
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title = "Ammo clip copy";
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sprite = "CLIPA0";
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class = "Clip";
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}
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6208
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{
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title = "Shotgun shells copy";
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sprite = "SHELA0";
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class = "Shell";
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}
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6210
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{
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title = "Rocket copy";
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sprite = "ROCKA0";
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height = 25;
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class = "RocketAmmo";
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}
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6247
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{
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title = "Cell charge copy";
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sprite = "CELLA0";
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class = "Cell";
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}
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6248
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{
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title = "Box of Ammo copy";
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sprite = "AMMOA0";
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class = "ClipBox";
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}
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6249
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{
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title = "Box of Shells copy";
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sprite = "SBOXA0";
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class = "ShellBox";
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}
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6246
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{
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title = "Box of Rockets copy";
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sprite = "BROKA0";
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height = 25;
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class = "RocketBox";
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}
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6017
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{
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title = "Cell charge pack copy";
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sprite = "CELPA0";
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height = 25;
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class = "CellPack";
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}
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6008
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{
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title = "Backpack copy";
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sprite = "BPAKA0";
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class = "Backpack";
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}
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}
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health
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{
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color = 1; // Blue
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arrow = 0;
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title = "Health and Armor";
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width = 20;
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sort = 1;
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height = 16;
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hangs = 0;
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blocking = 0;
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6211
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{
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title = "Stimpack copy";
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sprite = "STIMA0";
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class = "Stimpack";
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}
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6212
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{
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title = "Medikit copy";
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sprite = "MEDIA0";
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height = 25;
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class = "Medikit";
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}
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6214
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{
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title = "Health bonus copy";
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sprite = "BON1A0";
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class = "HealthBonus";
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}
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6215
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{
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title = "Armor bonus copy";
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sprite = "BON2A0";
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class = "ArmorBonus";
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}
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6218
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{
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title = "Green armor copy";
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sprite = "ARM1A0";
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class = "GreenArmor";
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}
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6219
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{
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title = "Blue armor copy";
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sprite = "ARM2A0";
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class = "BlueArmor";
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}
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}
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powerups
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{
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color = 9; // Light Blue
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arrow = 0;
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title = "Powerups";
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width = 20;
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sort = 1;
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height = 16;
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hangs = 0;
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blocking = 0;
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6213
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{
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title = "Soulsphere copy";
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sprite = "SOULA0";
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height = 45;
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class = "Soulsphere";
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}
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6222
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{
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title = "Invulnerability copy";
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sprite = "PINVA0";
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height = 30;
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class = "InvulnerabilitySphere";
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}
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6223
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{
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title = "Berserk copy";
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sprite = "PSTRA0";
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class = "Berserk";
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}
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6224
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{
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title = "Invisibility copy";
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sprite = "PINSA0";
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height = 45;
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class = "BlurSphere";
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}
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6225
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{
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title = "Radiation suit copy";
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sprite = "SUITA0";
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height = 60;
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class = "RadSuit";
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}
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6226
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{
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title = "Computer map copy";
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sprite = "PMAPA0";
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height = 35;
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class = "Allmap";
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}
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6245
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{
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title = "Lite Amplification goggles copy";
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sprite = "PVISA0";
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class = "Infrared";
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}
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6083
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{
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title = "Megasphere copy";
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sprite = "MEGAA0";
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height = 40;
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class = "Megasphere";
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}
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}
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keys
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{
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color = 13; // Light Magenta
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arrow = 0;
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title = "Keys";
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width = 20;
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sort = 1;
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height = 16;
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hangs = 0;
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blocking = 0;
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6005
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{
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title = "Blue keycard copy";
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sprite = "BKEYA0";
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class = "BlueCard";
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}
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6040
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{
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title = "Blue skullkey copy";
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sprite = "BSKUB0";
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class = "BlueSkull";
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}
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6013
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{
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title = "Red keycard copy";
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sprite = "RKEYA0";
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class = "RedCard";
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}
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6038
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{
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title = "Red skullkey copy";
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sprite = "RSKUB0";
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class = "RedSkull";
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}
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6006
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{
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title = "Yellow keycard copy";
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sprite = "YKEYA0";
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class = "YellowCard";
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}
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6039
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{
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title = "Yellow skullkey copy";
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sprite = "YSKUB0";
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class = "YellowSkull";
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}
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}
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eternity
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{
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color = 8; // Grey
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arrow = 1;
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title = "Eternity Items";
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width = 0;
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height = 0;
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sort = 1;
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fixedsize = true;
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5003
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{
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title = "Camera spot";
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class = "SMMUCameraSpot";
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}
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1200
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{
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title = "Enviro sequence 0";
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}
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1300
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{
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title = "Enviro sequence param";
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}
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1400
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{
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title = "Sector sequence 0";
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}
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1500
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{
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title = "Sector sequence param";
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}
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5004
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{
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title = "ExtraData thing";
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}
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5005
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{
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title = "Error Marker";
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}
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5008
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{
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title = "Aardgpl";
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}
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5006
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{
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title = "Skybox camera";
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class = "EESkyboxCam";
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}
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5007
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{
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title = "Particle Drip";
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class = "EEParticleDrip";
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}
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9001
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{
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title = "Map spot";
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class = "EEMapSpot";
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}
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9013
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{
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title = "Map spot gravity";
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class = "EEMapSpotGravity";
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}
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9027
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{
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title = "Particle fountain red";
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}
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9028
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{
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title = "Particle fountain green";
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}
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9029
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{
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title = "Particle fountain blue";
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}
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9030
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{
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title = "Particle fountain yellow";
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}
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9031
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{
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title = "Particle fountain purple";
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}
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9032
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{
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title = "Particle fountain black";
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}
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9033
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{
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title = "Particle fountain white";
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}
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9300
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{
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title = "Polyobject anchor";
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class = "EEPolyObjAnchor";
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}
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9301
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{
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title = "Polyobject spawn spot";
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class = "EEPolyObjSpawnSpot";
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}
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9302
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{
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title = "Polyobject spawn spot crush";
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class = "EEPolyObjSpawnSpotCrush";
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}
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9303
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{
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title = "Polyobject spawn spot damage";
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class = "EEPolyObjSpawnSpotDamage";
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}
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9048
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{
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title = "Sound reverb controller";
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class = "EESoundEnvironment";
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arg0
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{
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title = "id1";
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type = 0;
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}
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arg1
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{
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title = "id2";
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type = 0;
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}
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}
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14001
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{
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title = "Ambience 1";
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}
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14065
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{
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title = "Ambience param";
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}
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}
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