mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
e5a9bac2ad
Fixed some errors in non-UDMF <-> UDMF map conversion. Updated ISS setup script (not tested). Removed some unused variables.
202 lines
6 KiB
C#
202 lines
6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System.Collections.Generic;
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using CodeImp.DoomBuilder.Geometry;
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using System.IO;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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internal sealed class SerializerStream : IReadWriteStream
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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//private Stream stream;
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private BinaryWriter writer;
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private Dictionary<string, ushort> stringstable;
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#endregion
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#region ================== Properties
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public bool IsWriting { get { return true; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public SerializerStream(Stream stream)
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{
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// Initialize
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//this.stream = stream;
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this.writer = new BinaryWriter(stream);
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this.stringstable = new Dictionary<string, ushort>();
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}
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#endregion
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#region ================== Methods
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// Management
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public void Begin()
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{
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// First 4 bytes are reserved for the offset of the strings table
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const int offset = 0;
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writer.Write(offset);
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}
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public void End()
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{
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// Write the offset bytes
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int offset = (int)writer.BaseStream.Length;
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writer.Seek(0, SeekOrigin.Begin);
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writer.Write(offset);
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// Write the strings
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writer.Seek(0, SeekOrigin.End);
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foreach(KeyValuePair<string, ushort> str in stringstable)
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writer.Write(str.Key);
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}
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// Bidirectional
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public void rwInt(ref int v) { writer.Write(v); }
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public void rwByte(ref byte v) { writer.Write(v); }
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public void rwShort(ref short v) { writer.Write(v); }
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public void rwString(ref string v)
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{
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ushort index;
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if(stringstable.ContainsKey(v))
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index = stringstable[v];
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else
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index = stringstable[v] = (ushort)stringstable.Count;
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writer.Write(index);
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}
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public void rwLong(ref long v) { writer.Write(v); }
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public void rwUInt(ref uint v) { writer.Write(v); }
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public void rwUShort(ref ushort v) { writer.Write(v); }
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public void rwULong(ref ulong v) { writer.Write(v); }
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public void rwFloat(ref float v) { writer.Write(v); }
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public void rwBool(ref bool v) { writer.Write(v); }
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public void rwVector2D(ref Vector2D v)
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{
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writer.Write(v.x);
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writer.Write(v.y);
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}
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public void rwVector3D(ref Vector3D v)
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{
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writer.Write(v.x);
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writer.Write(v.y);
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writer.Write(v.z);
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}
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// Write-only
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public void wInt(int v) { writer.Write(v); }
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public void wByte(byte v) { writer.Write(v); }
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public void wShort(short v) { writer.Write(v); }
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public void wString(string v)
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{
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ushort index;
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if(stringstable.ContainsKey(v))
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index = stringstable[v];
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else
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index = stringstable[v] = (ushort)stringstable.Count;
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writer.Write(index);
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}
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public void wLong(long v) { writer.Write(v); }
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public void wUInt(uint v) { writer.Write(v); }
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public void wUShort(ushort v) { writer.Write(v); }
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public void wULong(ulong v) { writer.Write(v); }
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public void wFloat(float v) { writer.Write(v); }
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public void wBool(bool v) { writer.Write(v); }
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public void wVector2D(Vector2D v)
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{
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writer.Write(v.x);
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writer.Write(v.y);
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}
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public void wVector3D(Vector3D v)
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{
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writer.Write(v.x);
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writer.Write(v.y);
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writer.Write(v.z);
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}
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// Read-only is not supported
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public void rInt(out int v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rByte(out byte v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rShort(out short v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rString(out string v) { v = ""; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rLong(out long v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rUInt(out uint v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rUShort(out ushort v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rULong(out ulong v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rFloat(out float v) { v = 0; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rBool(out bool v) { v = false; General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support."); }
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public void rVector2D(out Vector2D v)
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{
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v = new Vector2D();
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General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support.");
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}
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public void rVector3D(out Vector3D v)
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{
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v = new Vector3D();
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General.Fail("Read-only is not supported on serialization stream. Consider passing the element by reference for bidirectional support.");
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}
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#endregion
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}
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}
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