UltimateZoneBuilder/Source/Core/Plugins
MaxED 9253788ccd Fixed, DB2 bug: we should not switch to a new editing mode if it fails to initialize.
More detailed info is now saved to the log file (GZBuilder.log) when an editing mode fails to initialize.
General interface: added "Help -> Program Configuration Folder" menu item.
2015-10-02 23:15:29 +00:00
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Plug.cs Added some boilerplate to the rendering system. It's now impossible to start new rendering cycle if the previous one hasn't finished yet. 2015-09-17 12:02:39 +00:00
Plugin.cs Fixed, DB2 bug: we should not switch to a new editing mode if it fails to initialize. 2015-10-02 23:15:29 +00:00
PluginManager.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00