..
Actions
Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account.
2015-09-01 19:44:03 +00:00
Compilers
Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown.
2015-09-16 12:10:43 +00:00
Config
Added, Visual mode, DECORATE: "Alpha" and "DefaultAlpha" properties are now supported.
2015-09-28 14:57:48 +00:00
Controls
Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map.
2015-09-25 13:20:53 +00:00
Data
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
Editing
Fixed, DB2 bug: we should not switch to a new editing mode if it fails to initialize.
2015-10-02 23:15:29 +00:00
General
Fixed, DB2 bug: we should not switch to a new editing mode if it fails to initialize.
2015-10-02 23:15:29 +00:00
Geometry
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
GZBuilder
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
IO
Fixed, UDMF: we should fail map loading if there were TEXTMAP parsing errors.
2015-10-01 21:35:52 +00:00
Map
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
Plugins
Fixed, DB2 bug: we should not switch to a new editing mode if it fails to initialize.
2015-10-02 23:15:29 +00:00
Properties
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Rendering
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
Resources
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
Types
UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins.
2015-07-28 15:04:21 +00:00
VisualModes
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
Windows
Fixed, DB2 bug: we should not switch to a new editing mode if it fails to initialize.
2015-10-02 23:15:29 +00:00
ZDoom
"Fixed", DECORATE parser: looks like treating missing parent class as an error was way too overwhelming to some users, so parsing is no longer aborted and a warning is added instead of an error.
2015-09-28 19:49:15 +00:00
app.manifest
Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
2015-01-08 15:01:57 +00:00
Builder.csproj
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00