UltimateZoneBuilder/Source/Plugins/BuilderModes
2019-08-08 04:07:00 +02:00
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ClassicModes - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
ErrorChecks - The missing textures checker now finds missing upper/lower textures on 3D floors when the appropriate flags of the Sector_Set3dFloor special are used. Fixes #269 2019-06-20 14:53:51 +02:00
FindReplace Added: search&replace support for non-script arg0str 2017-02-25 10:31:25 +02:00
General - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
Interface - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
IO Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
Properties - update solution to .net framework 4.7.2 and add build output files to .gitignore 2019-08-08 00:18:44 +02:00
Resources Added paint selecting to visual mode (PR#248 by biwa) 2019-01-19 09:56:13 +02:00
VisualModes - Added option to enable additive paint selecting without holding shift independently from regular additive selecting 2019-06-20 15:38:41 +02:00
BuilderModes.csproj - update solution to .net framework 4.7.2 and add build output files to .gitignore 2019-08-08 00:18:44 +02:00