UltimateZoneBuilder/Source/Plugins/BuilderModes/Interface/BridgeModeForm.cs
MaxED 3a35b7603a Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
Fixed, Map Analysis mode: fixed a crash when trying to dissolve an invalid sector when one of it's linedefs referenced it on the both sides.
Fixed, Sectors mode: fixed incorrect undo description when deleting sectors.
Internal: joined declaration and assignment of some more variables.
2015-12-28 15:01:53 +00:00

97 lines
3.5 KiB
C#

using System;
using System.Windows.Forms;
using CodeImp.DoomBuilder.BuilderModes.ClassicModes;
using CodeImp.DoomBuilder.Windows;
namespace CodeImp.DoomBuilder.BuilderModes.Interface
{
internal struct BridgeInterpolationMode
{
public const string BRIGHTNESS_HIGHEST = "Use highest";
public const string BRIGHTNESS_LOWEST = "Use lowest";
public const string HIGHEST = "Highest ceiling";
public const string LOWEST = "Lowest floor";
public const string LINEAR = "Linear interpolation";
public const string IN_SINE = "EaseInSine interpolation";
public const string OUT_SINE = "EaseOutSine interpolation";
public const string IN_OUT_SINE = "EaseInOutSine interpolation";
public static readonly string[] CEILING_INTERPOLATION_MODES = { LINEAR, HIGHEST, IN_SINE, OUT_SINE, IN_OUT_SINE/*, IN_OUT_CUBIC, OUT_IN_CUBIC*/ };
public static readonly string[] FLOOR_INTERPOLATION_MODES = { LINEAR, LOWEST, IN_SINE, OUT_SINE, IN_OUT_SINE/*, IN_OUT_CUBIC, OUT_IN_CUBIC*/ };
public static readonly string[] BRIGHTNESS_INTERPOLATION_MODES = { LINEAR, BRIGHTNESS_HIGHEST, BRIGHTNESS_LOWEST };
}
public partial class BridgeModeForm : DelayedForm
{
internal int Subdivisions { get { return (int)nudSubdivisions.Value; } set { nudSubdivisions.Value = value; } }
internal string FloorAlignMode { get { return (string)cbFloorAlign.SelectedItem; } }
internal string CeilingAlignMode { get { return (string)cbCeilingAlign.SelectedItem; } }
internal string BrightnessMode { get { return (string)cbBrightness.SelectedItem; } }
internal bool MirrorMode { get { return cbMirror.Checked; } }
internal bool CopyMode { get { return cbCopy.Checked; } }
internal event EventHandler OnSubdivisionChanged;
internal event EventHandler OnOkClick;
internal event EventHandler OnCancelClick;
internal event EventHandler OnFlipClick;
public BridgeModeForm()
{
InitializeComponent();
cbBrightness.Items.AddRange(BridgeInterpolationMode.BRIGHTNESS_INTERPOLATION_MODES);
cbCeilingAlign.Items.AddRange(BridgeInterpolationMode.CEILING_INTERPOLATION_MODES);
cbFloorAlign.Items.AddRange(BridgeInterpolationMode.FLOOR_INTERPOLATION_MODES);
cbBrightness.SelectedIndex = 0;
cbCeilingAlign.SelectedIndex = 0;
cbFloorAlign.SelectedIndex = 0;
nudSubdivisions.Minimum = BridgeMode.MIN_SUBDIVISIONS;
nudSubdivisions.Maximum = BridgeMode.MAX_SUBDIVISIONS;
}
//events
private void BezierPathForm_FormClosed(object sender, FormClosedEventArgs e)
{
if(OnCancelClick != null) OnCancelClick(this, EventArgs.Empty);
}
private void buttonCancel_Click(object sender, EventArgs e)
{
if(OnCancelClick != null) OnCancelClick(this, EventArgs.Empty);
}
private void buttonOK_Click(object sender, EventArgs e)
{
if(OnOkClick != null) OnOkClick(this, EventArgs.Empty);
}
private void nudSubdivisions_ValueChanged(object sender, EventArgs e)
{
if(OnSubdivisionChanged != null) OnSubdivisionChanged(this, EventArgs.Empty);
}
private void BezierPathForm_MouseLeave(object sender, EventArgs e)
{
General.Interface.FocusDisplay();
}
private void buttonFlip_Click(object sender, EventArgs e)
{
if(OnFlipClick != null) OnFlipClick(this, EventArgs.Empty);
}
private void cbCopy_CheckedChanged(object sender, EventArgs e)
{
if(cbMirror.Checked && cbCopy.Checked) cbMirror.Checked = false;
}
private void cbMirror_CheckStateChanged(object sender, EventArgs e)
{
if(cbMirror.Checked && cbCopy.Checked) cbCopy.Checked = false;
}
}
}