mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
58 lines
1.6 KiB
C#
Executable file
58 lines
1.6 KiB
C#
Executable file
using CodeImp.DoomBuilder.Geometry;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using System.Threading;
|
|
|
|
namespace CodeImp.DoomBuilder.BuilderModes.ErrorChecks
|
|
{
|
|
[ErrorChecker("Check map size", true, 50)]
|
|
public class CheckMapSize : ErrorChecker
|
|
{
|
|
private const int PROGRESS_STEP = 1000;
|
|
|
|
public override bool SkipCheck { get { return General.Map.Config.SafeBoundary <= 0; } }
|
|
|
|
// Constructor
|
|
public CheckMapSize()
|
|
{
|
|
// Total progress is done when all vertices are checked
|
|
SetTotalProgress(General.Map.Map.Vertices.Count / PROGRESS_STEP);
|
|
}
|
|
|
|
// This runs the check
|
|
public override void Run()
|
|
{
|
|
int progress = 0;
|
|
int stepprogress = 0;
|
|
|
|
float minx = int.MaxValue;
|
|
float maxx = int.MinValue;
|
|
float miny = int.MaxValue;
|
|
float maxy = int.MinValue;
|
|
|
|
// Go for all vertices
|
|
foreach(Vertex v in General.Map.Map.Vertices)
|
|
{
|
|
if(v.Position.x < minx) minx = v.Position.x;
|
|
if(v.Position.x > maxx) maxx = v.Position.x;
|
|
if(v.Position.y < miny) miny = v.Position.y;
|
|
if(v.Position.y > maxy) maxy = v.Position.y;
|
|
|
|
// Handle thread interruption
|
|
try { Thread.Sleep(0); } catch(ThreadInterruptedException) { return; }
|
|
|
|
// We are making progress!
|
|
if((++progress / PROGRESS_STEP) > stepprogress)
|
|
{
|
|
stepprogress = (progress / PROGRESS_STEP);
|
|
AddProgress(1);
|
|
}
|
|
}
|
|
|
|
// Map elements should not be more than 32767 mu apart
|
|
if(maxx - minx > General.Map.Config.SafeBoundary || maxy - miny > General.Map.Config.SafeBoundary)
|
|
{
|
|
SubmitResult(new ResultMapTooBig(new Vector2D(minx, miny), new Vector2D(maxx, maxy)));
|
|
}
|
|
}
|
|
}
|
|
}
|