..
AllTexturesSet.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ArgumentInfo.cs
Improved error reporting a little and changes the list in the Warnings & Errors dialog window
2009-05-10 16:02:08 +00:00
CompilerInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ConfigurationInfo.cs
Added default start mode option to configuration dialog (see Modes tab)
2009-07-09 15:15:49 +00:00
DefinedTextureSet.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
EnumItem.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
EnumList.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FlagTranslation.cs
Improved error reporting a little and changes the list in the Warnings & Errors dialog window
2009-05-10 16:02:08 +00:00
GameConfiguration.cs
Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
2010-08-13 18:32:21 +00:00
GeneralizedBit.cs
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
GeneralizedCategory.cs
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
GeneralizedOption.cs
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
IFilledTextureSet.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
INumberedTitle.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
LinedefActionCategory.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
LinedefActionInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
LinedefActivateInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
MapLumpInfo.cs
Improved error reporting a little and changes the list in the Warnings & Errors dialog window
2009-05-10 16:02:08 +00:00
MatchingTextureSet.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
NodebuilderInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PasteOptions.cs
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
ProgramConfiguration.cs
Added some missing things in ZDoom game configurations
2010-08-15 13:45:43 +00:00
ResourceTextureSet.cs
Fixed action arguments to stay within valid range (0..255 for hexen)
2010-08-14 10:21:38 +00:00
ScriptConfiguration.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
SectorEffectInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
SkillInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TagType.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TextureSet.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ThingCategory.cs
@ Thing sprite scale can now also be set in Game Configurations. Use 'spritescale' property in things or thing categories.
2010-08-01 18:23:41 +00:00
ThingTypeInfo.cs
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
2010-08-22 11:36:09 +00:00
UniversalFieldInfo.cs
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00