mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
8891395b3a
Replaced all doubles with floats. Script Editor: Navigator drop-down now updates automatically. Navigator drop-down now also works for external files. Added Navigator drop-down support for Decorate and Modeldef.
166 lines
4.7 KiB
C#
166 lines
4.7 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.IO;
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using CodeImp.DoomBuilder.Map;
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using System.Reflection;
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using System.Diagnostics;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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internal abstract class MapSetIO : IMapSetIO
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{
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#region ================== Constants
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#endregion
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#region ================== Variables
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// WAD File
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protected WAD wad;
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// Map manager
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protected MapManager manager;
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#endregion
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#region ================== Properties
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public abstract int MaxSidedefs { get; }
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public abstract int MaxVertices { get; }
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public abstract int MaxLinedefs { get; }
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public abstract int MaxSectors { get; }
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public abstract int MaxThings { get; }
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public abstract int MinTextureOffset { get; }
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public abstract int MaxTextureOffset { get; }
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public abstract int VertexDecimals { get; }
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public abstract string DecimalsFormat { get; }
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public abstract bool HasLinedefTag { get; }
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public abstract bool HasThingTag { get; }
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public abstract bool HasThingAction { get; }
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public abstract bool HasCustomFields { get; }
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public abstract bool HasThingHeight { get; }
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public abstract bool HasActionArgs { get; }
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public abstract bool HasMixedActivations { get; }
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public abstract bool HasPresetActivations { get; }
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public abstract bool HasBuiltInActivations { get; }
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public abstract bool HasNumericLinedefFlags { get; }
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public abstract bool HasNumericThingFlags { get; }
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public abstract bool HasNumericLinedefActivations { get; }
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public abstract int MaxTag { get; }
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public abstract int MinTag { get; }
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public abstract int MaxAction { get; }
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public abstract int MinAction { get; }
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public abstract int MaxArgument { get; }
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public abstract int MinArgument { get; }
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public abstract int MaxEffect { get; }
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public abstract int MinEffect { get; }
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public abstract int MaxBrightness { get; }
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public abstract int MinBrightness { get; }
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public abstract int MaxThingType { get; }
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public abstract int MinThingType { get; }
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public abstract float MaxCoordinate { get; }
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public abstract float MinCoordinate { get; }
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public abstract int MaxThingAngle { get; }
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public abstract int MinThingAngle { get; }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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internal MapSetIO(WAD wad, MapManager manager)
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{
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// Initialize
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this.wad = wad;
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this.manager = manager;
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}
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#endregion
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#region ================== Static Methods
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// This returns and instance of the specified IO class
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public static MapSetIO Create(string classname)
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{
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return Create(classname, null, null);
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}
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// This returns and instance of the specified IO class
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public static MapSetIO Create(string classname, WAD wadfile, MapManager manager)
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{
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object[] args;
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MapSetIO result;
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string fullname;
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try
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{
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// Create arguments
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args = new object[2];
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args[0] = wadfile;
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args[1] = manager;
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// Make the full class name
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fullname = "CodeImp.DoomBuilder.IO." + classname;
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// Create IO class
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result = (MapSetIO)General.ThisAssembly.CreateInstance(fullname, false,
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BindingFlags.Default, null, args, CultureInfo.CurrentCulture, new object[0]);
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// Check result
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if(result != null)
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{
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// Success
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return result;
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}
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else
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{
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// No such class
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throw new ArgumentException("No such map format interface found: \"" + classname + "\"");
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}
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}
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// Catch errors
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catch(TargetInvocationException e)
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{
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// Throw the actual exception
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Debug.WriteLine(DateTime.Now.ToShortDateString() + " " + DateTime.Now.ToShortTimeString());
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Debug.WriteLine(e.InnerException.Source + " throws " + e.InnerException.GetType().Name + ":");
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Debug.WriteLine(e.InnerException.Message);
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Debug.WriteLine(e.InnerException.StackTrace);
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throw e.InnerException;
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}
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}
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#endregion
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#region ================== Methods
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// Required implementations
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public abstract MapSet Read(MapSet map, string mapname);
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public abstract void Write(MapSet map, string mapname, int position);
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#endregion
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}
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}
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