mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-11 04:41:00 +00:00
ecbf9fd743
Sector Edit form, Vertex Edit form: fixed a crash when updating sector/vertex properties in Visual mode. Reorganized game configurations.
140 lines
1.5 KiB
INI
140 lines
1.5 KiB
INI
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monsters
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{
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color = 12; // Light Red
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arrow = 1;
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title = "Monsters";
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width = 20;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 1;
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error = 2;
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888
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{
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title = "Dog";
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height = 32;
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}
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4050
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{
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title = "Stealth Arachnotron";
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height = 32;
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}
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4051
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{
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title = "Stealth Archvile";
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height = 32;
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}
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4052
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{
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title = "Stealth Baron of Hell";
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height = 32;
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}
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4053
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{
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title = "Stealth Cacodemon";
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height = 32;
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}
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4054
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{
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title = "Stealth Heavy weapon dude";
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height = 32;
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}
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4055
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{
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title = "Stealth Demon";
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height = 32;
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}
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4056
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{
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title = "Stealth Hell knight";
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height = 32;
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}
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4057
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{
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title = "Stealth Imp";
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height = 32;
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}
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4058
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{
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title = "Stealth Mancubus";
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height = 32;
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}
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4059
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{
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title = "Stealth Revenant";
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height = 32;
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}
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4060
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{
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title = "Stealth Shotgun Guy";
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height = 32;
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}
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4061
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{
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title = "Stealth Zombie man";
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height = 32;
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}
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7100
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{
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title = "EDGE Revenant MKII";
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height = 32;
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}
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7101
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{
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title = "EDGE Teleport spawner";
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height = 32;
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}
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7102
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{
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title = "Arachnotron MKII";
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height = 32;
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}
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7103
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{
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title = "Mancubus MKII";
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height = 32;
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}
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}
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powerups
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{
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color = 9; // Light Blue
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arrow = 0;
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title = "Powerups";
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width = 20;
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height = 20;
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hangs = 0;
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blocking = 0;
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sort = 1;
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7000
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{
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title = "EDGE Nightvision Specs";
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sprite = "PMAPA0";
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}
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7020
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{
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title = "EDGE Jetpack";
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sprite = "SUITA0";
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}
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}
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