UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED 8a0ca0e650 Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions.
"Snap Map Elements to Grid" mode now tries to fix invalid geometry after vertex snapping.
Vertices mode: in some cases not all vertices were removed when deleting vertices.
Removed "Load GZDoom light definitions" from preferences. If you want to use GZDoom's GLDEFS definitions, add "lights.pk3" as a resource.
Visual mode: fixed a crash when toggling GZDoom Geometry Effects (Tab)
Fixed sector bounding box calculation error.
Renamed "Edit -> Grid Setup..." to "Edit -> Grid and Backdrop Setup..."
Updated documentation
2013-09-03 09:34:28 +00:00
..
BaseClassicMode.cs Updated documentation. 2013-08-19 12:12:31 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
BrightnessMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
CeilingAlignMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
CurveLinedefsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragGeometryMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
DragLinedefsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragSectorsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragThingsMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DragVerticesMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DrawCurveMode.cs DECORATE: fixed parsing error when whole "States" block is on one line. 2013-04-15 10:54:55 +00:00
DrawEllipseMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
DrawGeometryMode.cs Fixed several crashes when trying to load not existing images and models from folder/pk3/pk7 resources. 2013-07-30 09:25:27 +00:00
DrawRectangleMode.cs DECORATE: fixed parsing error when whole "States" block is on one line. 2013-04-15 10:54:55 +00:00
EditSelectionMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
ErrorCheckMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FindReplaceMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
FlatAlignMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
FloorAlignMode.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
LinedefsMode.cs Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00
MakeSectorMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
SectorsMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
SnapVerticesMode.cs Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions. 2013-09-03 09:34:28 +00:00
ThingsMode.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Visual mode: added "Auto-align Textures to Selection (X)", "Auto-align Textures to Selection (Y)" and "Auto-align Textures to Selection (X and Y)" actions. 2013-09-03 09:34:28 +00:00