UltimateZoneBuilder/Source/Core/Editing
codeimp 89f8b3542e - Added some error handling for invalid wad files
- Fixed bug that allowed pasting geometry in visual mode (and the geometry becomes erroneous)
2009-07-10 08:25:04 +00:00
..
ClassicMode.cs - Fixed Make Door crash when no sector is highlighted or selected 2009-05-17 14:00:36 +00:00
CopyPasteManager.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
CustomThingsFilter.cs Added classes/functions for plugins to create and/or select new/existing things filters 2009-07-05 10:26:57 +00:00
EditingManager.cs Added default start mode option to configuration dialog (see Modes tab) 2009-07-09 15:15:49 +00:00
EditMode.cs - Added some error handling for invalid wad files 2009-07-10 08:25:04 +00:00
EditModeAttribute.cs Added default start mode option to configuration dialog (see Modes tab) 2009-07-09 15:15:49 +00:00
EditModeInfo.cs Added default start mode option to configuration dialog (see Modes tab) 2009-07-09 15:15:49 +00:00
GridSetup.cs Fixed grid action names and description for clarification 2009-05-17 14:58:45 +00:00
NullThingsFilter.cs Things filter now also hides things in le Mode de la Visuale 2009-06-17 16:52:28 +00:00
ThingsFilter.cs Added classes/functions for plugins to create and/or select new/existing things filters 2009-07-05 10:26:57 +00:00
UndoManager.cs @ Fixed a problem with geometry being marked on undo/redo 2009-07-08 07:49:29 +00:00
UndoSnapshot.cs - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed. 2009-06-11 21:21:20 +00:00