UltimateZoneBuilder/Source/Core/Editing
MaxED 47cebd9b20 Sectors mode: selected sectors geometry cache was not updated after undo/redo.
Updated hint system.
Corrected 2 typos in action names.
2013-12-11 08:47:11 +00:00
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ClassicMode.cs Sectors mode: selected sectors geometry cache was not updated after undo/redo. 2013-12-11 08:47:11 +00:00
CopyPasteManager.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
CustomThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EditingManager.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
EditMode.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
EditModeAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
EditModeInfo.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GridSetup.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
NullThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingsFilter.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
UndoManager.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
UndoSnapshot.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00