UltimateZoneBuilder/Source/Core/GZBuilder/Data
MaxED 8891395b3a Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
Replaced all doubles with floats.
Script Editor: 
Navigator drop-down now updates automatically.
Navigator drop-down now also works for external files.
Added Navigator drop-down support for Decorate and Modeldef.
2012-07-12 22:34:12 +00:00
..
BoundingBox.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
GameType.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
GZDoomLight.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
MapInfo.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
ModelDefEntry.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ScriptItem.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
TextureData.cs Added PCX image format support. 2012-06-03 23:36:53 +00:00
ThingBoundingBox.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00