UltimateZoneBuilder/Source/Core/Controls/ScriptDocumentTab.cs
MaxED 8891395b3a Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
Replaced all doubles with floats.
Script Editor: 
Navigator drop-down now updates automatically.
Navigator drop-down now also works for external files.
Added Navigator drop-down support for Decorate and Modeldef.
2012-07-12 22:34:12 +00:00

477 lines
14 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.IO;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Windows;
using Microsoft.Win32;
using System.Diagnostics;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.IO;
using CodeImp.DoomBuilder.Compilers;
//mxd
using CodeImp.DoomBuilder.GZBuilder.Data;
using CodeImp.DoomBuilder.GZBuilder.GZDoom;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal abstract class ScriptDocumentTab : TabPage
{
#region ================== Constants
private const int NAVIGATOR_BORDER_TOP = 8; //mxd
private const int EDITOR_BORDER_TOP = 33;
private const int EDITOR_BORDER_BOTTOM = 4;
private const int EDITOR_BORDER_LEFT = 4;
private const int EDITOR_BORDER_RIGHT = 4;
#endregion
#region ================== Variables
// The script edit control
protected ScriptEditorControl editor;
//mxd
protected ComboBox navigator;
protected enum ScriptTypes : int
{
ACS = 0,
MODELDEF = 1,
DECORATE = 2,
}
private string[] knownScriptTypes = { "ZDoom ACS script", "GZDoom MODELDEF", "ZDoom DECORATE" };
protected string[] KNOWN_SCRIPT_TYPES { get { return knownScriptTypes; } }
// Derived classes must set this!
protected ScriptConfiguration config;
// The panel we're on
protected ScriptEditorPanel panel;
#endregion
#region ================== Properties
public virtual bool ExplicitSave { get { return true; } }
public virtual bool IsSaveAsRequired { get { return true; } }
public virtual bool IsClosable { get { return true; } }
public virtual bool IsReconfigurable { get { return true; } }
public virtual string Filename { get { return null; } }
public ScriptEditorPanel Panel { get { return panel; } }
public bool IsChanged { get { return editor.IsChanged; } }
public int SelectionStart { get { return editor.SelectionStart; } set { editor.SelectionStart = value; } }
public int SelectionEnd { get { return editor.SelectionEnd; } set { editor.SelectionEnd = value; } }
public ScriptConfiguration Config { get { return config; } }
#endregion
#region ================== Constructor
// Constructor
public ScriptDocumentTab(ScriptEditorPanel panel)
{
// Keep panel
this.panel = panel;
//mxd
navigator = new ComboBox();
navigator.Location = new Point(EDITOR_BORDER_LEFT, NAVIGATOR_BORDER_TOP);
navigator.Width = this.ClientSize.Width - EDITOR_BORDER_LEFT - EDITOR_BORDER_RIGHT;
navigator.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
navigator.DropDownStyle = ComboBoxStyle.DropDownList;
navigator.Name = "navigator";
navigator.TabStop = true;
navigator.TabIndex = 0;
navigator.DropDown += new EventHandler(navigator_DropDown);
this.Controls.Add(navigator);
// Make the script control
editor = new ScriptEditorControl();
editor.Location = new Point(EDITOR_BORDER_LEFT, EDITOR_BORDER_TOP);
editor.Size = new Size(this.ClientSize.Width - EDITOR_BORDER_LEFT - EDITOR_BORDER_RIGHT,
this.ClientSize.Height - EDITOR_BORDER_TOP - EDITOR_BORDER_BOTTOM);
editor.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
editor.Name = "editor";
editor.TabStop = true;
editor.TabIndex = 1;
this.Controls.Add(editor);
// Bind events
editor.OnExplicitSaveTab += panel.ExplicitSaveCurrentTab;
editor.OnOpenScriptBrowser += panel.OpenBrowseScript;
editor.OnOpenFindAndReplace += panel.OpenFindAndReplace;
editor.OnFindNext += panel.FindNext;
}
// Disposer
protected override void Dispose(bool disposing)
{
// Remove events
editor.OnExplicitSaveTab -= panel.ExplicitSaveCurrentTab;
editor.OnOpenScriptBrowser -= panel.OpenBrowseScript;
editor.OnOpenFindAndReplace -= panel.OpenFindAndReplace;
editor.OnFindNext -= panel.FindNext;
base.Dispose(disposing);
}
#endregion
#region ================== Methods
// This launches keyword help website
public void LaunchKeywordHelp()
{
editor.LaunchKeywordHelp();
}
// This refreshes the style settings
public virtual void RefreshSettings()
{
editor.RefreshStyle();
}
// This moves the caret to the given line
public virtual void MoveToLine(int linenumber)
{
editor.MoveToLine(linenumber);
}
// This clears all marks
public virtual void ClearMarks()
{
editor.ClearMarks();
}
// This creates error marks for errors that apply to this file
public virtual void MarkScriptErrors(IEnumerable<CompilerError> errors)
{
// Clear all marks
ClearMarks();
// Go for all errors that apply to this script
foreach(CompilerError e in errors)
{
if(VerifyErrorForScript(e))
{
// Add a mark on the line where this error occurred
editor.AddMark(e.linenumber);
}
}
}
// This verifies if the specified error applies to this script
public virtual bool VerifyErrorForScript(CompilerError e)
{
return false;
}
// This compiles the script
public virtual void Compile()
{
}
// This saves the document (used for both explicit and implicit)
// Return true when successfully saved
public virtual bool Save()
{
return false;
}
// This saves the document to a new file
// Return true when successfully saved
public virtual bool SaveAs(string filename)
{
return false;
}
// This changes the script configurations
public virtual void ChangeScriptConfig(ScriptConfiguration newconfig)
{
updateNavigator(); //mxd
}
// Call this to set the tab title
protected void SetTitle(string title)
{
this.Text = title;
}
// Perform undo
public void Undo()
{
editor.Undo();
}
// Perform redo
public void Redo()
{
editor.Redo();
}
// Perform cut
public void Cut()
{
editor.Cut();
}
// Perform copy
public void Copy()
{
editor.Copy();
}
// Perform paste
public void Paste()
{
editor.Paste();
}
// Find next result
public bool FindNext(FindReplaceOptions options)
{
byte[] data = editor.GetText();
string text = Encoding.GetEncoding(config.CodePage).GetString(data);
StringComparison mode = options.CaseSensitive ? StringComparison.CurrentCulture : StringComparison.CurrentCultureIgnoreCase;
int startpos = Math.Max(editor.SelectionStart, editor.SelectionEnd);
bool wrapped = false;
while(true)
{
int result = text.IndexOf(options.FindText, startpos, mode);
if(result > -1)
{
// Check to see if it is the whole word
if(options.WholeWord)
{
// Veryfy that we have found a whole word
string foundword = editor.GetWordAt(result + 1);
if(foundword.Length != options.FindText.Length)
{
startpos = result + 1;
result = -1;
}
}
// Still ok?
if(result > -1)
{
// Select the result
editor.SelectionStart = result;
editor.SelectionEnd = result + options.FindText.Length;
editor.EnsureLineVisible(editor.LineFromPosition(editor.SelectionEnd));
return true;
}
}
else
{
// If we haven't tried from the start, try from the start now
if((startpos > 0) && !wrapped)
{
startpos = 0;
wrapped = true;
}
else
{
// Can't find it
return false;
}
}
}
}
// This replaces the selection with the given text
public void ReplaceSelection(string replacement)
{
editor.ReplaceSelection(replacement);
}
// This returns the selected text
public string GetSelectedText()
{
byte[] data = editor.GetText();
string text = Encoding.GetEncoding(config.CodePage).GetString(data);
if(editor.SelectionStart < editor.SelectionEnd)
return text.Substring(editor.SelectionStart, editor.SelectionEnd - editor.SelectionStart);
else
return "";
}
//mxd
protected void updateNavigator() {
//mxd. known script type?
if (Array.IndexOf(KNOWN_SCRIPT_TYPES, config.Description) != -1)
navigator.Enabled = updateNavigator(new MemoryStream(editor.GetText()), config.Description);
if(navigator.Enabled)
navigator.SelectedIndexChanged += new EventHandler(navigator_SelectedIndexChanged);
}
//mxd
private bool updateNavigator(MemoryStream stream, string scriptType) {
if (scriptType == KNOWN_SCRIPT_TYPES[(int)ScriptTypes.ACS]) //ZDoom ACS script
return updateNavigatorAcs();
if (scriptType == KNOWN_SCRIPT_TYPES[(int)ScriptTypes.MODELDEF]) //GZDoom MODELDEF
return updateNavigatorModeldef(stream);
if (scriptType == KNOWN_SCRIPT_TYPES[(int)ScriptTypes.DECORATE])
return updateNavigatorDecorate(stream);
return false;
}
//mxd
private bool updateNavigatorDecorate(MemoryStream stream) {
if (stream == null) return false;
string selectedItem = "";
int selectedIndex = 0;
if (navigator.SelectedIndex != -1) selectedItem = navigator.Text;
navigator.Items.Clear();
DecorateParserSE parser = new DecorateParserSE();
parser.Parse(stream, "DECORATE");
if (parser.Actors.Count == 0)
return false;
ScriptItem[] models = new ScriptItem[parser.Actors.Count];
int i = 0;
foreach (ScriptItem si in parser.Actors) {
models[i++] = si;
if (si.Name == selectedItem) selectedIndex = i - 1;
}
navigator.Items.AddRange(models);
return true;
}
//mxd
private bool updateNavigatorModeldef(MemoryStream stream) {
if (stream == null) return false;
string selectedItem = "";
int selectedIndex = 0;
if (navigator.SelectedIndex != -1) selectedItem = navigator.Text;
navigator.Items.Clear();
ModeldefParserSE parser = new ModeldefParserSE();
parser.Parse(stream, "MODELDEF");
if (parser.Models.Count == 0)
return false;
ScriptItem[] models = new ScriptItem[parser.Models.Count];
int i = 0;
foreach (ScriptItem si in parser.Models) {
models[i++] = si;
if (si.Name == selectedItem) selectedIndex = i - 1;
}
navigator.Items.AddRange(models);
return true;
}
//mxd
private bool updateNavigatorAcs() {
string selectedItem = "";
int selectedIndex = 0;
if (navigator.SelectedIndex != -1) selectedItem = navigator.Text;
navigator.Items.Clear();
//add named scripts
int i = 0;
if (General.Map.UDMF) {
ScriptItem[] namedScripts = new ScriptItem[General.Map.NamedScripts.Count];
foreach (ScriptItem si in General.Map.NamedScripts) {
namedScripts[i++] = si;
if (si.Name == selectedItem) selectedIndex = i - 1;
}
navigator.Items.AddRange(namedScripts);
}
//add numbered scripts
ScriptItem[] numberedScripts = new ScriptItem[General.Map.NumberedScripts.Count];
int c = 0;
foreach (ScriptItem si in General.Map.NumberedScripts) {
numberedScripts[c++] = si;
if (si.Name == selectedItem) selectedIndex = i - 1 + c;
}
navigator.Items.AddRange(numberedScripts);
if (navigator.Items.Count > 0) {
navigator.SelectedIndex = selectedIndex;
return true;
}
return false;
}
#endregion
#region ================== Events
// Mouse released
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
// Focus to the editor!
editor.Focus();
editor.GrabFocus();
}
// Receiving focus?
protected override void OnGotFocus(EventArgs e)
{
base.OnGotFocus(e);
// Focus to the editor!
editor.Focus();
editor.GrabFocus();
}
//mxd
protected void navigator_SelectedIndexChanged(object sender, EventArgs e) {
if (navigator.SelectedItem is ScriptItem) {
ScriptItem si = navigator.SelectedItem as ScriptItem;
editor.EnsureLineVisible(editor.LineFromPosition(si.SelectionStart));
editor.SelectionStart = si.SelectionStart;
editor.SelectionEnd = si.SelectionEnd;
// Focus to the editor!
editor.Focus();
editor.GrabFocus();
}
}
//mxd
protected void navigator_DropDown(object sender, EventArgs e) {
if(editor.IsChanged) updateNavigator();
}
#endregion
}
}