UltimateZoneBuilder/Source/Core/Controls
MaxED 883527c37c Sector Edit form and Linedef Edit form now support float texture offsets.
Tag Statistics form: you can now double click on Sectors, Linedefs or Things cell to select them, and right click to open their properties.
Texture size labels were displayed incorrectly in some cases.
Rewritten VerticesMode.DeleteItem() once again...
Vertex Edit form now works in realtime mode.
Vertex Edit form: ceiling and floor vertex offsets can now be cleared.
Added StairSectorBuilder plugin (I suppose some external plugins will stop working in GZDB because I've changed ButtonStep to float in ButtonsNumericTextbox a couple revisions ago...).
Preferences form: action description is now scrollable.
Changed background color of Sector Edit form.
Vertex' ZCeiling and ZFloor properties are now managed internally.
2013-07-08 13:13:28 +00:00
..
ActionSelectorControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ActionSelectorControl.Designer.cs Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
ActionSelectorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
AngleControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
AngleControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
AngleControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ArgumentBox.cs Linedef edit form: action arguments were set to zero when settings were applied to several lines with different argument values (instead of being kept unchanged). 2013-06-12 11:36:51 +00:00
ArgumentBox.Designer.cs Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
ArgumentBox.resx Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00
AutoSelectTextbox.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ButtonsNumericTextbox.cs Linedef edit form: all linedef UDMF properties are now editable via user interface + some fixes in sidedef UDMF controls. 2013-06-11 08:05:32 +00:00
ButtonsNumericTextbox.Designer.cs - Scales are now generally accepted and exposed by the ImageData class instead of just ScaleWidth/ScaledHeight 2010-01-02 20:22:05 +00:00
ButtonsNumericTextbox.resx @ some undo/redo fixes 2009-07-10 13:56:22 +00:00
ButtonsNumericTextboxDesigner.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
CheckboxArrayControl.cs Some cosmetic changes in Hexen and ZDoom linedef configurations. 2013-04-15 13:52:54 +00:00
CheckboxArrayControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
CheckboxArrayControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ColorControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ColorControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ColorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Docker.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
DockersControl.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
DockersControl.Designer.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
DockersControl.resx @ work in progress on dockers 2009-07-21 05:51:13 +00:00
DockersTabsControl.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
FieldsEditorControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
FieldsEditorControl.Designer.cs Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
FieldsEditorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FieldsEditorRow.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
FlatSelectorControl.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ImageBrowserControl.cs Linedef edit form, UDMF: front sidedef's Fields button was not shown. 2013-06-19 11:18:13 +00:00
ImageBrowserControl.Designer.cs Even more fixes in Vertex and Linedef deleting process. 2013-03-26 12:31:07 +00:00
ImageBrowserControl.resx Even more fixes in Vertex and Linedef deleting process. 2013-03-26 12:31:07 +00:00
ImageBrowserItem.cs Linedef edit form, UDMF: front sidedef's Fields button was not shown. 2013-06-19 11:18:13 +00:00
ImageSelectorControl.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ImageSelectorControl.Designer.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ImageSelectorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefInfoPanel.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
LinedefInfoPanel.Designer.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
LinedefInfoPanel.resx Builder 1.13: 2012-10-03 18:46:13 +00:00
NumericTextbox.cs UDMF, Linedef edit form: All sidedef properties are now editable via user interface. 2013-06-10 14:04:23 +00:00
OptimizedListView.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PasteOptionsControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PasteOptionsControl.Designer.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
PasteOptionsControl.resx Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
RenderTargetControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ResourceListEditor.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ResourceListEditor.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ResourceListEditor.resx Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ResourceListView.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScintillaConstants.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScintillaControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptDocumentTab.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptEditorControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptEditorControl.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ScriptEditorControl.resx @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptEditorPanel.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptEditorPanel.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ScriptEditorPanel.resx Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ScriptFileDocumentTab.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ScriptLumpDocumentTab.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SectorInfoPanel.cs Sector Edit form, UDMF: floor brightness input was setting ceiling brightness. 2013-07-05 11:04:53 +00:00
SectorInfoPanel.Designer.cs Visual mode, UDMF: added "Scale Texture Up (X)", "Scale Texture Down (X)", "Scale Texture Up (Y)", "Scale Texture Down (Y)" actions. Default keys are Num6, Num4, Num8, Num5. 2013-06-24 14:21:13 +00:00
SectorInfoPanel.resx Builder 1.13: 2012-10-03 18:46:13 +00:00
TextureSelectorControl.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
ThingBrowserControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingBrowserControl.Designer.cs Thing Edit form: things can now be filtered. 2013-04-04 12:04:52 +00:00
ThingBrowserControl.resx Thing Edit form: things can now be filtered. 2013-04-04 12:04:52 +00:00
ThingInfoPanel.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingInfoPanel.Designer.cs Several interface bug fixes and aesthetics 2009-07-09 22:43:39 +00:00
ThingInfoPanel.resx - Corrected the displayed shortcut keys for the Increase Grid and Decease Grid menu items 2009-06-17 21:16:20 +00:00
TransparentPanel.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
VertexInfoPanel.cs Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
VertexInfoPanel.Designer.cs UDMF: vertical offsets of a vertex can now be edited in Vertex Edit form and are shown in Vertex Info panel. 2012-11-27 23:04:49 +00:00
VertexInfoPanel.resx UDMF: vertical offsets of a vertex can now be edited in Vertex Edit form and are shown in Vertex Info panel. 2012-11-27 23:04:49 +00:00