UltimateZoneBuilder/Build
MaxED 87731c9650 GZDoom Builder 1.11a:
Things can now be cut, copied and pasted in Visual modes.
Sector geometry was not updated properly after Undo/Redo in GZDoom Visual mode.
Fixed an error when user selects multiple things and attempts to view their properties in Doom map format.
Added Decorate and Modeldef syntax hilighting, autocompletion and item recognition to Script editor.
Script Editor can now autodetect several script types when you open them (currently ACS, Decorate and Modeldef scripts are recognized).
Tag Explorer: fixed a bug when Tag Explorer update can block keyboard keys release detection logic.
2012-07-16 09:45:21 +00:00
..
Compilers GZDoom Builder 1.10: 2012-07-02 23:20:56 +00:00
Configurations Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
Gldefs Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
Plugins GZDoomBuilder 1.05с: 2012-05-15 15:23:03 +00:00
Scripting GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00
Setup GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Sprites Added some missing Skulltag things (thanks StrikerMan780) 2010-08-11 19:47:48 +00:00
DevIL.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
GPL.txt @ GPL in Windows style newlines (CR LF instead of LF only) 2010-08-30 19:43:09 +00:00
GZBuilder.cfg GZDoom Builder 1.07c: 2012-06-06 13:37:19 +00:00
Scintilla.dll Fixed tabs in script editor 2009-05-06 19:08:37 +00:00
Sharpzip.dll Removed changes for BZip2 and LZMA compression support (library is unstable, will have a look at this later) 2009-04-19 08:41:28 +00:00
SlimDX.dll GZDoom Builder 1.07 2012-06-01 19:53:14 +00:00
Trackbar.dll graphical interface fixes 2009-01-02 18:27:08 +00:00