UltimateZoneBuilder/Source/Map/MapElement.cs
codeimp 67c6a343f7 - Added selection conversion functions in MapSet class
- Fixed some bugs with labels in Sectors Mode
2009-03-30 19:02:56 +00:00

118 lines
2.4 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.Rendering;
using SlimDX.Direct3D9;
using System.Drawing;
using CodeImp.DoomBuilder.IO;
#endregion
namespace CodeImp.DoomBuilder.Map
{
public abstract class MapElement : IDisposable
{
#region ================== Constants
#endregion
#region ================== Variables
// Univeral fields
private UniFields fields;
// Marking
protected bool marked;
// Disposing
protected bool isdisposed = false;
#endregion
#region ================== Properties
public UniFields Fields { get { return fields; } }
public bool Marked { get { return marked; } set { marked = value; } }
public bool IsDisposed { get { return isdisposed; } }
#endregion
#region ================== Constructor / Disposer
// Constructor
internal MapElement()
{
// Initialize
fields = new UniFields();
}
// Disposer
public virtual void Dispose()
{
// Clean up
fields = null;
// Done
isdisposed = true;
}
#endregion
#region ================== Methods
// Serialize / deserialize
internal void ReadWrite(IReadWriteStream s)
{
int c = fields.Count;
s.rwInt(ref c);
if(s.IsWriting)
{
foreach(KeyValuePair<string, UniValue> f in fields)
{
s.wString(f.Key);
f.Value.ReadWrite(s);
}
}
else
{
fields = new UniFields(c);
for(int i = 0; i < c; i++)
{
string t; s.rString(out t);
UniValue v = new UniValue(); v.ReadWrite(s);
fields.Add(t, v);
}
}
}
// This copies properties to any other element
public void CopyPropertiesTo(MapElement element)
{
element.fields = new UniFields(this.fields);
}
#endregion
}
}