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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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8ac4189c7a
Fixed, Map conversion: game mode flags were ignored when converting from Doom map format to UDMF. Fixed, Edit Selection mode: when "Drag selection automatically on paste" setting was enabled, it was possible to start rotating/scaling map elements instead of dragging them after pasting. |
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.. | ||
IVisualPickable.cs | ||
VisualBlockEntry.cs | ||
VisualBlockMap.cs | ||
VisualCamera.cs | ||
VisualGeometry.cs | ||
VisualMode.cs | ||
VisualPickResult.cs | ||
VisualSector.cs | ||
VisualThing.cs | ||
VisualVertex.cs |