UltimateZoneBuilder/Source/Core/Windows/PreAndPostCommandsForm.cs

97 lines
2.3 KiB
C#

#region ================== Copyright (c) 2021 Boris Iwanski
/*
* This program is free software: you can redistribute it and/or modify
*
* it under the terms of the GNU General Public License as published by
*
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
*
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
*
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.If not, see<http://www.gnu.org/licenses/>.
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Config;
#endregion
namespace CodeImp.DoomBuilder.Windows
{
public partial class PreAndPostCommandsForm : DelayedForm
{
#region ================== Constructors
public PreAndPostCommandsForm(ExternalCommandSettings reloadresourceprecommand, ExternalCommandSettings reloadresourcepostcommand, ExternalCommandSettings testprecommand, ExternalCommandSettings testpostcommand)
{
InitializeComponent();
reloadpre.Setup(reloadresourceprecommand);
reloadpost.Setup(reloadresourcepostcommand);
testpre.Setup(testprecommand);
testpost.Setup(testpostcommand);
}
#endregion
#region ================== Methods
public ExternalCommandSettings GetReloadResourcePreCommand()
{
return reloadpre.GetSettings();
}
public ExternalCommandSettings GetReloadResourcePostCommand()
{
return reloadpost.GetSettings();
}
public ExternalCommandSettings GetTestPreCommand()
{
return testpre.GetSettings();
}
public ExternalCommandSettings GetTestPostCommand()
{
return testpost.GetSettings();
}
#endregion
#region ================== Events
private void btnCancel_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Cancel;
Close();
}
private void btnOK_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
Close();
}
#endregion
}
}