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82722e546c
Visual mode: texture offsets are now clamped to texture size when dragging textures with mouse. Visual mode, UDMF: when gravity is enabled, sector gravity now affects camera movement. |
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.. | ||
IVisualPickable.cs | ||
VisualBlockEntry.cs | ||
VisualBlockMap.cs | ||
VisualCamera.cs | ||
VisualGeometry.cs | ||
VisualMode.cs | ||
VisualPickResult.cs | ||
VisualSector.cs | ||
VisualThing.cs | ||
VisualVertex.cs |