A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2020-03-29 21:44:29 +02:00
.github/workflows Fixes for non-Windows platforms (#371 by alexey-lysiuk) 2020-03-17 21:37:58 +02:00
Build Hexen/UDMF linedef action 28 is now correctly labeled "Floor Raise And Crush" instead of misleading "Floor Crusher Start". Fixes #386. 2020-03-29 12:05:15 +02:00
Documents Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Help Fixed typo in GZBuilder reference manual 2019-12-26 19:56:26 +02:00
Setup Fixed references to GZDB in the setup 2019-12-24 20:43:55 +02:00
Source Custom types for user defined UDMF fields could cause problems when fields with the same name used different types, so they are disabled for the time being (only bool, int, float and string are allowed now) 2020-03-29 21:44:29 +02:00
UpdaterConfig Rebranding 2019-12-24 09:14:28 +02:00
.gitignore Fixed wrong icon in auto-update Newsflash 2019-12-24 20:04:20 +02:00
build_git_generic.cmd Fixed: build solution instead of individual projects; this speeds up the compilation process greatly 2019-12-24 23:10:34 +02:00
build_git_x64.cmd Made some edits to the build scripts and auto-update routine to support 64-bit updating 2018-04-14 18:11:40 +03:00
build_git_x86.cmd Made some edits to the build scripts and auto-update routine to support 64-bit updating 2018-04-14 18:11:40 +03:00
build_setup_x64.cmd Removed remaining DirectX references, fixed setup 2019-12-24 19:45:23 +02:00
build_setup_x86.cmd Removed remaining DirectX references, fixed setup 2019-12-24 19:45:23 +02:00
Builder.sln Fixed: line can be either dotted or smoothed 2019-12-15 07:20:54 +02:00
Builder.sln.DotSettings.user Added sector raise/lower by 128mp (PR #215 by JakeSmokie) 2018-06-07 11:32:36 +03:00
BuilderMono.sln Fixes for non-Windows platforms (#371 by alexey-lysiuk) 2020-03-17 21:37:58 +02:00
ChangelogMaker.exe Made some edits to the build scripts and auto-update routine to support 64-bit updating 2018-04-14 18:11:40 +03:00
Clean Rebuild.bat Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Compile Help.bat Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
fixpermissions.cmd Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LICENSE.txt Added GPLv3 to the repository's root 2019-12-24 18:51:31 +02:00
Makefile Autodetect platform 2020-01-06 09:00:56 +01:00
README.md Bumped official .NET version to 4.7.2 2019-12-25 14:42:23 +02:00
VersionFromEXE.exe Made some edits to the build scripts and auto-update routine to support 64-bit updating 2018-04-14 18:11:40 +03:00
VersionFromGIT.exe Specify git.exe instead of just 'git' for compatibility with my environment with Cygwin git... 2019-03-29 20:41:01 +02:00

System requirements:

  • 2.4 GHz CPU or faster (multi-core recommended)
  • Windows 7, 8 or 10
  • Graphics card with Pixel Shader model 2.0 support

Required software:

Links:

More detailed info can be found in the editor documentation (Refmanual.chm)