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ActorStructure.cs
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Fixed, DECORATE parser: quoted actor string properties (like RenderStyle) were processed incorrectly.
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2016-02-26 22:06:42 +00:00 |
AnimdefsParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
DecorateParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
PatchStructure.cs
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Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
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2016-02-15 14:06:46 +00:00 |
ReverbsParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
SndSeqParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
StateGoto.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
StateStructure.cs
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Fixed, Script Editor: file was marked as changed when changing script configurations.
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2015-12-17 10:07:28 +00:00 |
TerrainParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
TexturesParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
TextureStructure.cs
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Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
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2016-02-15 14:06:46 +00:00 |
VoxeldefParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |
ZDTextParser.cs
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Added, Sector Edit window, UDMF: added UI for sector damage-realted properties.
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2016-02-22 12:33:19 +00:00 |