UltimateZoneBuilder/Source/Core/ZDoom
MaxED 80fc47f247 Fixed, DECORATE parser: quoted actor string properties (like RenderStyle) were processed incorrectly.
Fixed(?), Update checker: in some cases incorrect update check result was displayed.
2016-02-26 22:06:42 +00:00
..
ActorStructure.cs Fixed, DECORATE parser: quoted actor string properties (like RenderStyle) were processed incorrectly. 2016-02-26 22:06:42 +00:00
AnimdefsParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
DecorateParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
PatchStructure.cs Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
ReverbsParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
SndSeqParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
StateGoto.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
StateStructure.cs Fixed, Script Editor: file was marked as changed when changing script configurations. 2015-12-17 10:07:28 +00:00
TerrainParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
TexturesParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
TextureStructure.cs Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
VoxeldefParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ZDTextParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00