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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Error Checker mode: added "Check missing flats" check. Error Checker mode: fixed several descriptions. Sprite patches for sprites defined in TEXTURES are now loaded from Sprites namespace. Some of my older texture alignment code didn't work properly when strict texture/flat handling ("mixtextureflats" game configuration flag set to false) was enabled. Fixed some incorrect checks for missing texture ("-"). |
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.. | ||
BuilderEffects | ||
BuilderModes | ||
ColorPicker | ||
CommentsPanel | ||
CopyPasteSectorProps | ||
ImageDrawingExample | ||
NodesViewer | ||
Statistics | ||
TagExplorer | ||
TagRange | ||
USDF | ||
VisplaneExplorer | ||
vpo_dll | ||
WadAuthorMode |