UltimateZoneBuilder/Source/Core
2010-08-15 19:43:00 +00:00
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Actions @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
Controls Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
Data Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
Editing Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
General Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
Geometry Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
IO Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
Map Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
Plugins Added a minimum revision property to a Plugin's plug as a safety for newer plugins. 2010-08-12 18:42:52 +00:00
Properties @ version number update 2009-07-12 11:52:48 +00:00
Rendering Fixed slowdown when loading a map with unknown flats (and some other small performance optimizations) 2010-08-14 09:30:54 +00:00
Resources @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
Types Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
VisualModes @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
Windows Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
ZDoom Added support for //$title property in DECORATE actors (this overrides the more common Tag property) 2010-08-12 11:39:53 +00:00
Builder.csproj @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00