mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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213 lines
5.7 KiB
C#
213 lines
5.7 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using System.Reflection;
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using System.IO;
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using CodeImp.DoomBuilder.Config;
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using CodeImp.DoomBuilder.IO;
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#endregion
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namespace CodeImp.DoomBuilder.Compilers
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{
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public abstract class Compiler : IDisposable
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{
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#region ================== Variables
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// Parameters
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protected CompilerInfo info;
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protected string parameters;
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protected string workingdir;
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protected string sourcefile;
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protected string outputfile;
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protected string inputfile;
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// Files
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protected DirectoryInfo tempdir;
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// Errors
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private List<CompilerError> errors;
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// Disposing
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protected bool isdisposed;
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#endregion
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#region ================== Properties
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public string Parameters { get { return parameters; } set { parameters = value; } }
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public string WorkingDirectory { get { return workingdir; } set { workingdir = value; } }
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public string SourceFile { get { return sourcefile; } set { sourcefile = value; } }
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public string InputFile { get { return inputfile; } set { inputfile = value; } }
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public string OutputFile { get { return outputfile; } set { outputfile = value; } }
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public string Location { get { return tempdir.FullName; } }
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public bool IsDisposed { get { return isdisposed; } }
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public CompilerError[] Errors { get { return errors.ToArray(); } }
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public Compiler(CompilerInfo info)
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{
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// Initialize
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this.info = info;
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this.errors = new List<CompilerError>();
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General.WriteLogLine("Creating compiler '" + info.Name + "' on interface '" + this.GetType().Name + "'...");
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// Create temporary directory
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tempdir = Directory.CreateDirectory(General.MakeTempDirname());
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workingdir = tempdir.FullName;
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// Copy required files to the temp directory
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General.WriteLogLine("Copying required files for compiler...");
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CopyRequiredFiles();
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}
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// Disposer
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public virtual void Dispose()
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{
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if(!isdisposed)
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{
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Exception deleteerror = null;
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double starttime = General.Clock.GetCurrentTime();
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do
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{
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try
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{
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// Remove temporary directory
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General.WriteLogLine("Removing temporary compiler files...");
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tempdir.Delete(true);
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deleteerror = null;
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}
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catch(Exception e)
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{
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deleteerror = e;
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}
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// Bail out when it takes too long
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if((General.Clock.GetCurrentTime() - starttime) > 2000) break;
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}
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while(deleteerror != null);
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// Throw error if we have one
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if(deleteerror != null) throw deleteerror;
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// Disposed
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isdisposed = true;
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}
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}
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#endregion
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#region ================== Methods
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// This copies all compiler files to a given destination
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private void CopyRequiredFiles()
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{
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// Copy files
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foreach(string f in info.Files)
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{
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string sourcefile = Path.Combine(info.Path, f);
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string targetfile = Path.Combine(tempdir.FullName, f);
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if(!File.Exists(sourcefile)) General.ErrorLogger.Add(ErrorType.Error, "The file '" + f + "' required by the '" + info.Name + "' compiler is missing.");
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File.Copy(sourcefile, targetfile, true);
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}
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}
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/// <summary>
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/// This runs the compiler.
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/// </summary>
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/// <returns>Returns false when failed to start.</returns>
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public virtual bool Run() { return false; }
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/// <summary>
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/// Use this to report an error.
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/// </summary>
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protected void ReportError(CompilerError err)
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{
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this.errors.Add(err);
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}
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// This creates a compiler by interface name
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internal static Compiler Create(CompilerInfo info)
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{
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Compiler result;
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// Make list of assemblies to search in
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List<Assembly> asms = General.Plugins.GetPluginAssemblies();
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asms.Add(General.ThisAssembly);
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// Constructor arguments
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object[] args = new object[1];
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args[0] = info;
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try
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{
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// Go for all assemblies
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foreach(Assembly a in asms)
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{
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Type[] types;
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// Find the class
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if(a == General.ThisAssembly)
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types = a.GetTypes();
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else
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types = a.GetExportedTypes();
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foreach(Type t in types)
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{
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if(t.IsSubclassOf(typeof(Compiler)) && (t.Name == info.ProgramInterface))
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{
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// Create instance
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result = (Compiler)a.CreateInstance(t.FullName, false, BindingFlags.Default,
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null, args, CultureInfo.CurrentCulture, new object[0]);
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return result;
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}
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}
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}
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}
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// Catch errors
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catch(TargetInvocationException e)
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{
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// Throw the actual exception
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Debug.WriteLine(DateTime.Now.ToShortDateString() + " " + DateTime.Now.ToShortTimeString());
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Debug.WriteLine(e.InnerException.Source + " throws " + e.InnerException.GetType().Name + ":");
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Debug.WriteLine(e.InnerException.Message);
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Debug.WriteLine(e.InnerException.StackTrace);
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throw e.InnerException;
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}
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// No such compiler
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return null;
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}
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#endregion
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}
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}
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